Operation Flaming Dart Towers -1 reply

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runteldat

I don't spend enough time here

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8th February 2004

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#1 14 years ago

I usually never play this level because of all the planes and what not. Its a mess. I know with the 1.2 patch they made it take twice as many c4's to blow up a tower. When I played the other day I was allied and our tower was gone with 2 bombing runs. It was destroyed before I could even spawn in and run over there with a wrench. Did they make the other towers weak or something? It would take probably atleast 10 guys over there with wrenches to keep the tower up (good luck in a public server). Otherwise the first 2 planes that get up in the sky are the only 2. This has to be by far the most unbalanced stupid part of the game. I think I'm going to not ever play that level again. Someone dropped the ball on that one.




Padre

Sergeant Major of the Marine Corps.

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27th March 2004

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#2 14 years ago
runteldatI usually never play this level because of all the planes and what not. Its a mess. I know with the 1.2 patch they made it take twice as many c4's to blow up a tower.

Close. It went from being about 40 to about 60.

When I played the other day I was allied and our tower was gone with 2 bombing runs. It was destroyed before I could even spawn in and run over there with a wrench. Did they make the other towers weak or something?

It could be a number of factors involved including server-side mods or just dead-on bombing runs. If a player hits with all bombs it does do quite a number on a tower.

It would take probably atleast 10 guys over there with wrenches to keep the tower up (good luck in a public server). Otherwise the first 2 planes that get up in the sky are the only 2. This has to be by far the most unbalanced stupid part of the game. I think I'm going to not ever play that level again. Someone dropped the ball on that one.

I think OFD is one of the most frustrating maps because of the NVA airpower, which is why I used to only gun for the towers and take them out as quickly as possible. Some servers have rules against attacking the US/ARVN island until they have secured a base on the mainland, others have rules against blasting towers. Find a better server and you'll like the map more.




FatalError=VX9=

GF Pwns Me!

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26th July 2004

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#3 14 years ago

Dude...first off this is not a bad map. The problem was your team. Its pretty much the F4's job to keep the migs off the towers. Make sure they take off and circle back right away to take them out during there aproach. They have heat seekers, fire 2 at a time when you get near them,its hard to miss. Secondly, the runway where the F4's sit has a quad50 and a jeep with surface to air defense.Really just like 4 guys,2 in F4's and 1 or 2 on the surface to air defense can hold off those pesky migs with ease.




runteldat

I don't spend enough time here

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8th February 2004

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#4 14 years ago

Regardless of the team the allied towers are still out in a hurry. In servers i've played in the allied towers are down on airstrip and at helo pad in less than 1 minute. I'm pretty sure they made it so that you need twice as much C4. I used to have to deploy max twice but now I have to do it 4 times. Not sure how many c4's at a time you can have out. I'd say 12 or so. Basically if I get a ride over to the nva mainland and use c4 it takes the entire game if i dont get seen to destroy all towers but they have ours out like that. The tower thing is a cool idea but if this is the way it works get rid of them. Even if you have 5 engineers all repairing the tower at the same time (which never happens) I'm confident planes could bomb it down in like 2 mins assuming they kill none of the engineers. The way the towers work now ruins the level. Maybe nothing has changed except when I used to play this level (when I first got the game) not as many people went for the towers. Maybe everybody's just figured it out. Either way it ruins the level. Atleast put the C4 damage to the tower back to normal and maybe its atleast more fair.




Guns4Hire

I'm too cool to Post

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22nd September 2002

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#5 14 years ago

Guard the towers better instead of playing Rambo. I can take out the US towers within minutes in a MIG, unless I get shot down. I can also take out the NVA towers fairly quick. I love bombing runs. OFD is one of the best maps IMO. Well, when you are working with a good team that is.

Nothing gives greater satisfaction than blowing up the noobs in the Gaybras tho :lol:




FatalError=VX9=

GF Pwns Me!

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26th July 2004

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#6 14 years ago
runteldatRegardless of the team the allied towers are still out in a hurry. In servers i've played in the allied towers are down on airstrip and at helo pad in less than 1 minute. I'm pretty sure they made it so that you need twice as much C4. I used to have to deploy max twice but now I have to do it 4 times. Not sure how many c4's at a time you can have out. I'd say 12 or so. Basically if I get a ride over to the nva mainland and use c4 it takes the entire game if i dont get seen to destroy all towers but they have ours out like that. The tower thing is a cool idea but if this is the way it works get rid of them. Even if you have 5 engineers all repairing the tower at the same time (which never happens) I'm confident planes could bomb it down in like 2 mins assuming they kill none of the engineers. The way the towers work now ruins the level. Maybe nothing has changed except when I used to play this level (when I first got the game) not as many people went for the towers. Maybe everybody's just figured it out. Either way it ruins the level. Atleast put the C4 damage to the tower back to normal and maybe its atleast more fair.

Dont say"regardless of the team". Because thats not accurrate. As I said before,give me an F4 and lets see you get near my towers.lol. Its all about the 'team'. and wether or not any are smart enough to hang out and gaurd the towers with either surface to air, or air to air....you tellem Beef!




Ender Wiggin

Quis custodiet ipsos custodies

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17th April 2004

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#7 14 years ago

I really enjoy Flaming Dart and considering I rarely fly in helos or jets on public servers, that's saying a lot. Yes, the towers can be destroyed pretty quickly, but both FatalError and Beef have made some strong points. A good coordinated effort on the part of the US can prevent those towers from being blasted... or at the very least, can keep them up for the majority of the map. Defense is key for the US on this map, especially early on.

Nice to see you here again, Beef! I've been away from this for a while as well.




runteldat

I don't spend enough time here

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8th February 2004

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#8 14 years ago

Dude just the F-4 can't defend the tower. Its not like its dominant over the mig. Unless you play on a server where everyone flies straight. Even if you do a good job you can maybe hold them off for a little while. If you get by the F-4 like twice and hit the tower its done. This is definately the dumbest map on the game.




Padre

Sergeant Major of the Marine Corps.

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27th March 2004

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#9 14 years ago
runteldatI'm pretty sure they made it so that you need twice as much C4. I used to have to deploy max twice but now I have to do it 4 times. Not sure how many c4's at a time you can have out. I'd say 12 or so.

EA/DICE has changed the rate of deployment for the C4 as well as its effectiveness towards the towers. Since there's an ammo box at the base of each NVA tower, I could chuck out about 25-30 before my first block would disappear. I'd throw my first block off to one side, then the rest about a foot to the left. When I saw the first one vanish I'd run away and blast them. Now when I go to do the exact same thing I barely get 15 out before the first one disappears.

At least put the C4 damage to the tower back to normal and maybe its atleast more fair.

I agree. I think the hands-on approach of blasting the tower should really do more damage than it currently does. I imagine that in the real world three or four well placed blocks of C4 would be plenty to destroy the steel legs of the structure. I know it's just a game, but let's be a tad more realistic in this respect. I also think engineers should be getting points for blowing up the towers, but since this is the only map where it matters I can understand why you don't.

Dude just the F-4 can't defend the tower. Its not like its dominant over the mig.

Yep... "Its heat-seeking missiles are effective against helicopters and other slow-moving air targets, but without machine guns, it's the underdog in a dogfight." That's why the US/ARVN also gets an A7 Corsair. "Though not as agile as a standard fighter jet, its nose-mounted auto-cannon allows the Corsair to hold its own in a dogfight."

corsair.jpg
Quad 50 helps on this map, and would help more if you could move them. It'd be even better if there was more than one.



FatalError=VX9=

GF Pwns Me!

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26th July 2004

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#10 14 years ago

The F4 is Dominant over the Mig for me anyway.I guess it boils down to piloting skills. I can really only recall being shot down by a Mig when I'm flying an F4 like a few times. However I'll bet I've shot down several hundrd Migs with the F4. Padre..if you think you can beat me in a MIg when I'm flying an F4,feel free to join our server and try.




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