Ok so i was thinking earlier... What models would you like to be able to use in BF2 when the modding tools come out? As i am a model maker using 3D graphics i thought it'd be a good idea to get an idea of what people would like to see when the tool comes out.. Although i must say that i can't model humans or organics.. Just new maps, vehicles and probably weaponry.. I for one would love to see the AT-PT's... So post your ideas here and i'll look into it... A. Fury
*******EDIT******* You might want to move this to the Modding and Editing section thanks...
Maps aren't modeled. I have modeled weapons(melee), vehicles, and am planning a couple different bunkers, as well as a huge turret for capital ships. I think you should make a Swoop. That would definitely pwn.
Hmmmmmm.... Well that isn't exactly true as you have to model the terrain and the buildings ON the map... I should know as i have made maps for Halo, lol... A. Fury
YT-1300 [ATTACH]43832[/ATTACH] Slave 1 [ATTACH]43829[/ATTACH] TIE Advanced X1 [ATTACH]43830[/ATTACH] B-wing [ATTACH]43825[/ATTACH] UT-AT [ATTACH]43831[/ATTACH] A5 Juggernaught [ATTACH]43824[/ATTACH] Trade Federation Core Ship [ATTACH]43826[/ATTACH] Executor [ATTACH]43833[/ATTACH] Rebel Medical Frigate [ATTACH]43828[/ATTACH] Lamda Class Shuttle [ATTACH]43827[/ATTACH]
Can you make arrows next to the class so you can change legion colors, and you might be able to mod organics.
definitedly the millenium falcon as the rebel transport you could probably extract the 'landed' model from the hanger on hoth as a basic framework and texture?
Yes i thought about modeling the Falcon from scratch but then i considered the fact that there's a model of it in the hangar of hoth... Although i'm not sure if that model is workable and it's probably just a scenery tag but i could use the frame work... I also considered modeling the B Wing and got many refrence images to do so but then i thought not many people may like it in the game? I'll definately look at them ships that you posted and see what i can come up with... When exactly does the tool come out? Also could you explain what you mean by adding arrows? Do you mean arrows for when they're textured? As a "decal" type of thing? Final and most important note... If you want ships to be made please could you possibly post a few links of images as in different angles? And what would be even better is if you know a good place to get blueprints/ schematics?
Here is one i personaly want to add due to the fact it's faster than an AT-ST.. The good old AT-PT (All Terrain Personal Transport)
Thanks A. Fury
http://www.blueharvest.net/images/ theyre about halfway down the page under the heading 'Star Wars' Schemes, or just click one below, most of them should work lol. B]Star Wars Schemes [/B] A-Wing Ben's Saber Blockade Runner Hapes Jawa Sanscrawler Jawa Sandcrawler II Lancer Millenuim Falcon Probe Driod Swoop Bike Stardestroyer Tie Fighter Vader's Saber Y-Wing
Armoured-FuryHmmmmmm.... Well that isn't exactly true as you have to model the terrain and the buildings ON the map... I should know as i have made maps for Halo, lol... A. Fury
No. You don't model them on the map. You just place object markers on the map. The models are all very separate(though they are displayed during the map making process). Zeroeditor is probaby very different than the Halo map maker. I still think the swoop bike would be friggin sweet.
im making the complete Grand Army of Republic vehicles. Like Swamp Speeders, Juggernauts, AT-OT, AT-AP, AT-HE, UT-AT etc.