It's that time again, The 1.1 Patch has been and gone, and many are still not happy at the sheer amount of bugs in the game. So, what would you most like to be fixed in the new 1.2 patch?
I want to be able to play with people on 1.0 and 1.1 too. I mean, I lost a LOT of friends when I went to 1.1. It SUCKED!
it would be awsome, if it is not able now and i am a stupid that dont know how, to make the other pilots follow you in a starfighter, so as to make a squadron of starfighters and engage a capital ship, or take down enemy starfighters...
They actually planned that in the first place, using a wingman system similar to the 'follow me' system used in battlefront 1
to be able to use the rear gun of the ARC-170, we've all seen Ep3 and there are 2 positions in it, that rear gun would be nice to use and NO not a remote rocket launcher, they suck.
^^ Nuh uh! There are actually three positions in the ARC-170. I would like: The AI to stop pushing me off the Death Star walkways in CTF, Critical hitpoints to be less critical, My own auto turrets destroying me! The number of times that I have chased a MAF, towards my capital ship, only to be shot down by my autoturrets! Aggghhh! Transport ships to land in hangers. That's about it... for now...
yes, but, how do i order the other pilots to 'follow me' in space? wingmen you say its called... I don't know how to do it and its crusial to change the rebel's space transport, its a republic gunship! and the empires space transport it has to be the shuttle seen in ep VI, bot the one in ep III and if any modder know how to mod starfighters, they can make the rear turret from the arc 170 based on the rear turret from the imperial transport
Frst thing I want to see are these transports changing. The empire needs this Trooper shuttle (seen in the background of Episode IV.. its also used in Empire at War) the current Empire one is 20 years old, and should be the Republic transport. The Alliance... well, I dunno. But there was some kind of transport in Empire at War too, only officers flew in that one. Its small enough to be in a capital ship hangar. Secondly there should come a better co-op system. Okay, not like squads in Battlefield 2, the maps are just not large enough for that in BFII. But voice commands should be easier given (I just cant get them to work when I need them)
I didn't make it!
Hate to break your little bubble, but there wont be another patch for SWBF II, period.
I'd like to see less chainguns and stuff given their proper weapons, but that will have to be modded.