D-fenceBf1918 have it.
Yeah, thats actually a pretty cool feature. A cannon/artillery has 2 positions. The first one can fire as usual, and the 2nd can push around the cannon at a fair pace...
'VioLAtoR[xL']Pushing around small pieces of field artillery would be great. If player models can be coded to sit on a bench they can also be made to do this, right?
except that the guy sitting on a bench is the same animation of people sitting in APCs, and in planes.
75mm infantry guns were the most numerous artillery peices in ww1, the french had the best with a semi auto breech. This would be a great addition for 0.7 when the french come
AussieZaitsev75mm infantry guns were the most numerous artillery peices in ww1, the french had the best with a semi auto breech. This would be a great addition for 0.7 when the french come
um, actually what the french had was a system for compensating for recoil, allowing their guns to be more accurate, however by WWII, most all euro armies had these. and besides, who cares about WWI? FH is in WWII
my bad, knew it was one of those, thanks for the correction
If it were to be added it when need to be deployable.It would be very effective on infantry though. Also there would need to be some concern about ww1 weapons in this game. Reason beeing that during the early parts of the war alot of countrys had nothing but ww1 surplus weapons