Modeling tips, please? -1 reply

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Cess-RidgeRun

-=NC=- Ridge

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15th April 2004

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#1 14 years ago

Modeling a truck for a BF2 mod....any tips? Like how many sides tires should have, etc... Thanks in advance!




cactuskooler

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14th July 2003

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#2 14 years ago

When im modeling something that has a cylinder in it like a tire I give 8, 12, or 16 sides depending on how much detail I want on that object. When you look at a cylinder with 8 12 and 16 sides you see they all have one thing in common, the top and the bottom of the cylinder have edges. When that cylinder is being uvmapped it is easier and takes up less space on the texture map.




Cess-RidgeRun

-=NC=- Ridge

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15th April 2004

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#3 13 years ago

Okay, thanks, CK.