Wanna go Double Dutch?
9th December 2003
IMO They overcompensated it. errr... hasn't this been discussed a 100 times before? or is it just me?
Beast of War You guys all got used to that weapon for hunting tanks, running after/up to them and killing them with a single shot. That is why ingame it became an insane more effective weapon then the real Panzerfaust ever was in RL. Of all the tanks in WWII that were destroyed, only a marginal number was destroyed by infantry AT weapons, bazooka included. The bulk was credited to other tanks/tank destroyers, field guns, artillery, mines and aircraft. Tanks were usually destroyed beyond infantry range. So that is how it should be .
Yeah, bacause IRL you can´t just run over to a tank and Bazooka it without getting shot by the infantry waiting behind the tank.
A tank always got covered by infantry. This is however not in FH most of the time. So if I am a "tanker", I stay out of inner cities, coz it is too dangerous.
BAMmeumaybee you can make the crosshairs close a bit faster but not to fast .. i agree it take a little bit to much time right now ..
I for one could live with the time limit, AS LONG AS THE SHELL GOES WHERE THE CROSSHAIR IS UNDER 15 METERS WITHOUT DROP. I agree that .5 was stupidly too easy.
Ok, i've tested the Panzerfaust on Arnhem(local server). Honestly, it never took me more than 4 seconds to aim to get a hit at a stationery Tank by 20meters distance. I don't think it has to be changed. Maybe you just need some more practice. I saw some players on publik servers using the Panzerfaust pretty well and very effective.
This has been said before, but I like the new Panzerfaust limitation. You're vulnerable enough in armor as is, hoping an artillery piece or tank doesn't take you out in one shot, to have to worry about the jittery, running and jumping anti-tank infantry. Also like the pilot class--cuts down on the para-drop assault technique often seen in regular BF42 :thumbsup:
MkH^Couldn't agree with you more, Beast. In real life you probably don't have to aim for eight seconds to hit a tank 15 meters from you, but this is the only way to simulate the way anti tank weapons were used in real life. They work excellently, if you use them for defensive instead of offensive role. In my opinion they are completely fine. The Panzerfaust damage is rather low, it usually takes more than one shot to take a tank out, but I heard this wasn't intentional.
I had a great experience on Berlin outskirts last nite. I was way up on the west side, just below the crest and fired a pf at an APC just as it moved outa site. It arced over the crest and blew the crap outa the APC. When it hit I couldn't even see the vehicle, just a big explosion and debris.I ran up and checked, yep no APC. Generally though I don't use the pf anymore for all the reasons mentioned. Now we have lots of engineers with C4.
Well I hope they will release FH for BFv, and for all of you fucking losers that say it's a specialist weapon are fucking idiots, the PF was used by children so there should be no time it's point and click that's it anything else is stupid. Just look at all the shots you see of bazooka's they always just point shoot and get out of there.
Beast of WarMaybe now you understand why 7.1 million panzerfausts were produced, and only several hundred destroyed tanks ever reported by them......
Hmm... at least the Finnish forces actually HUNTED enemy tanks during the '44 Soviet summer offensive at the Karelian Isthmus with Panzerfausts and Panzershrecks, and with deadly results, I might add. At least a couple of hundred Soviet tanks, ranging from T-34 to IS-2, were destroyed using those weapons, and in just 1-2 months. The soldiers sneaked to good locations using the terrain as cover, and then blew up the tanks from behind etc. They actively sought out and destroyed the tanks. Of course they were used defensively too. One Finnish soldier hunted down and killed 8 Soviet tanks during one day with a Panzershreck, before he got blown to bits himself. One another killed some 7 tanks in 1-1,5 days and survived. Both got Mannerheim's Knight Cross, the highest award achievable.
havent the devs already said they're reducing aim time slightly in .62?
Yes, and who raised the dead? 15th March...cmon :rolleyes: