I take what n0e says way too seriously
27th April 2003
if it dies of respawn point then ull immediatly have the ship roll over, get stuck ontop, or somin; so i dont know bout that..
Originally posted by Shin Matsunaga Is there anyway to make them permantly stay as part of a map object in shollow water so that they become neat terrain features and obstacles?
I think it would be a real FPS hitter if that was the case :(
Not to mention if they keep spawning ships every so often there will be huge ammounts of wreckage everywhere.
I would like to see the animation for the ship sinking a little more varied even a random generated animation.
Would also love as its sinking if another few bombs hits it it goes BOOM in pieces. If the exploding model was simple in polys it shouldnt hit too hard on the fps. :)
good ideas everbody ;)