I think te poll speaks for itself.
I want less fog, same maps, same amount of vehicles.
Well, up till now only about 14-15% of the people here couldn´t handle more viewdistance. I guess we can live with that. I´m looking forward to increased viewdistance, especially on maps like Foy, Ural and Karneila...
every house doesnt need chairs tables beds stoves in every room
Wanna go Double Dutch?
9th December 2003
Don't you have a stove in your bedroom then? not? Barred windows then? not? Propaganda posters on the wall? not? Dead soldier on the ground? yes!? But seriously some props in buidlings are nice, but the best soluion is to have a couple of props (in buildings) near flags and none (or very few) some further distance away from the flags.
Is there a way to make how many pieces of furniture/ other "optional" objects be an option you choose in game or in the config files? Anyways, I'm all for pushing back the view distance/fog limit. I shouldn't be punished just because I can run at higher graphics settings. And the argument that it will be a sniper fest is just plain wrong. Even sniper rifles can be inaccurate at long ranges, and pretty much the target has to be sitting still to have a prayer of hitting it. Then you add in network lag, and it's even harder to hit at long distances. I'm sure that inaccuracy can be built into the sniper rifles, right? As for the big or small map issue, here's my take: Small maps can be fun, but it's more like a Quake or UT map, like a cock-fight in a small pit. you get nonstop action but then strategy becomes less of an issue; it's basically a frag fest. You have a big map with tanks and people manning artillery and lone scouts hiding and calling out for targets, and all of a sudden you have time to think, breath, and plan your defenses. Sure, maybe this is not for those who have short attention spans, but it would be a nice change of pace to the typical frag fests you experience.