This poll is about finding out what you think about turret speeds...
It wasn't there before arsch :x
Although the turret traverse speed shouldn´t be ultrarealistic, they should be individual for each tank and therefore, especially for the tiger, reduced overall. I´d suggest to reduce the Tiger(as well as for any other future heavy tanks) turret traverse speed by 1/2 and the other tanks around 1/3.
lol @ coolguy :D
Turret traverse speeds should be like everything else in this mod: Ultrarealistic!
'LIGHTNING [NL']Turret traverse speeds should be like everything else in this mod: Ultrarealistic!
Are you being sarcastic? Because I wouldnt call FH anywhere near ultrarealistic.
If the turrets become ultrarealistic you will also have to make the AT weapons ultrarealistic giving them real life handicaps (ie: not being able to fire them from parachutes).
I take what n0e says way too seriously
27th April 2003
I just reduced the Tigers turretspeed, so it took me 10 seconds to turn it... I had to replace my mouse about 8 times, but it is barely acceptable, I wouldn't go any lower for the sake of gameplay...
Edit: That reduced speed doesn't help you sh** against basecampers...
... on the other hand youre pretty f*cked up when theres no teamplay and you don´t have the other mates covering your ass. But since it really forces to make teamplay, and teaches rambo like dudes a lesson not to get lost with a tiger in close combat against infantry, i see it as an improvement :)