Screens from new official map Phillipines -1 reply

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SensesFail

The Internet ends at GF

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28th September 2003

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#31 15 years ago
'[2SSEnigma']Is this map for rtr bf or sw?

all official map releases and new content releases by Dice will most likely be for the Original BF1942




Lanc

I don't spend enough time here

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22nd August 2003

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#32 15 years ago

I like this map, seems to bee fine, Pihllipines is my country lol, 'have family there :nodding:




The Jackalx2k

FHmod Developer

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27th April 2003

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#33 15 years ago

Raven that is true I guess.

Pierce you got some explaining to do!

/spanks Pierce




D-Fens

uwe bolltastic!

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2nd May 2003

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#34 15 years ago

You call this an advertisment??? I haven't promoted anything, just hopes Fh will convert it quickly, wouldn't want to go back to vanilla bf would we?




rustybit

The forums staffers think I'm Cool

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29th September 2003

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#35 15 years ago

BF 1.5 Patch Delayed from the EA Battlefield 1942 crew posted recently in our forums telling us that the new 1.5 patch for BF will be a bit delayed. Read what he had to say: Hi all, On behalf of the BF-team at DICE and EA, I would like to thank everyone in the community for the excitement shown for the 1.5 patch and all that it's bringing to BF. I wish I didn't have to say this, but, I'm sorry to announce that we won't be releasing the 1.5 patch (and IoP map) this week.

We've been looking into fixes for both the lag caused by the destroyer machinegun and chat. Right now it looks like we might be able to get the destroyer MG lag fix in the 1.5 patch. But the chat lag is going to have to wait for the next patch release.

Here's the deal:

Destroyer MG lag - this only seems to happen if the player driving the destroyer is in 3rd person camera and a 2nd player climbs the ladder to the machinegun. The subsequent framerate hit could be felt by all players on the server.

Chat lag - this one is a biggie. The problem is, of course, what should take bandwidth priority? As you're all aware, BF1942 takes up large amounts of bandwidth transmitting all the information in-game. As such, we have to prioritize what information gets sent. It would not be acceptable to fix chat lag at the expense of incurring vehicle lag or related in-game experience. So, we're looking at solutions which don't impact the gameplay experience, but minimize chat lag.

So, the delay is caused by the extra testing we're doing to ensure that the destroyer lag fix doesn't impact other areas of the game. I hope everyone in the community understands the reasons for the delay. I know you are all looking forward to playing IoP this weekend, but I hope the extra time just whets your appetite that much more. See you on the battlefield, Jamil aka [EA] Saracen

PS: And just to reassure, the CD-swap fix is in the 1.5 patch. This means you can run BF and join any server with any retail BF1942 (original, RtR or SW) CD in the drive.




Lt. Valentine

I'm too cool to Post

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20th September 2003

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#36 15 years ago

that suxs why delay i have a small vacation now.




RPGreg2600

I shot down MG42Maniac

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25th October 2002

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#37 15 years ago

Well at least they've finally acknowleged chat lag and say they're working on it. ANd we know that there will be a 1.6 patch now too.




Lt. Valentine

I'm too cool to Post

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20th September 2003

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#38 15 years ago

ya but still shit




striderx2048

DiCE/EA: Ambiguously Gay Duo

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16th May 2002

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#39 15 years ago

this will probably another map that FH has to remake in the end