I want to know this, there is a way to put more than 5 classes in a map??
Yes, DC does 6 classes. Sniper, Spec Ops, Assault, Heavy Assault, Support, Anti-tank. It's not hard apperantly.
I take what n0e says way too seriously
27th April 2003
As Ohioan said there is a limit of 6, but FH really only needs five at the time.
I think it would be good for maps with no Officer class so somone could target art.
There can be 6 classes, just have to work on the coding abit. :D
KämpferAs Ohioan said there is a limit of 6, but FH really only needs five at the time.
when the pilot class is in the spawn menu, he usually replaces either the assault or close combat class. i think that is only weakens that forces fighting ability.
I like the way FH does it, with the separate sniper/pilot kits lying around. Leaves plenty of slots for other classes in the spawn menu, and you have to look for a bit before you can be a snipertard :-).
but if didnt know, there are maps where the pilot class is in the spawn menu!
I dont want to be flamed, but if you want to see the extreme of classes, try out the REF modification. It might be a copy of every mod, but the classes are made very nicely.
all polar bears r left handed
14th November 2003
:firedevil:just coz you asked so nicely ill flame you,:mek: but just this once you understand?:firedevil: :firedevil: and now im gonna hide :recon: