zeppelins? -1 reply

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HeLmUt_KlAmKe

Hell on Muteā„¢

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28th August 2003

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#41 17 years ago

ss-omaha-04-large.jpg

:rolleyes:




LIGHTNING [NL]

FH2 Developer

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30th May 2003

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#42 17 years ago

look SPR assbeach. They put the obstacles facing the wrong way :lol:

Those wooden thing should be facing away from the sea, so when landingboats came in from high tide (the germans expected the allies to land with high tide, because the distance to the bunkers would be shorter) they couldn't see the obstacles. Those wooden things would have mines on the end, so the landing boats would be launched right into that mine :)

As they are now, they serve no real purpose...




Tim nice but dim

mmmmmm doughnuts

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7th July 2003

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#43 17 years ago

barrage-balloon2.jpg

seems that the Germans had some observation balloons

not a clever idea to shoot one up close in a plane;) 31aug2.jpg




Oberst Topgun

Herr Oberst Feldmarschall

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8th August 2003

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#44 17 years ago

yeah those responsibility-guys (?) noticed it too late so only a few were build correctly ...

btw there are many ballons in the air above the sea.




Pulseczar

Slightly cooler than a n00b

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23rd January 2003

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#45 17 years ago
LIGHTNING [NL]

FH2 Developer

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30th May 2003

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#46 17 years ago

like someone said before, zeppelins use Hydrogen. It's highly flammable. When you shoot a zeppelin, the hydrogen will leak and one spark is enough to create a huge fireball (hindenburg)...




Lobo

All your base are belong to FH

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27th April 2003

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#47 17 years ago

I think at this moment will be not destructible static objects, the planes will be destroyed in collision with the blimp and cables.




Neko Reaperman

I live on Gaming Forums

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27th April 2003

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#48 17 years ago

Master Minder1 shot 20 kills ....

no i dont like the idea because they was slow and never used in the war ... (because 1 shot killed all zeppelins)

Zepplins were used a LOT in wwI, and they were a BEAST to take down...

one fighter pilot reported firing about 300 INCEDEARY (burning/exploding) rounds into a zepplin and it having very little effect....

i can puull up the interview if you want...




DHC|Bazza

FH Skinner

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11th September 2003

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#49 17 years ago

Theres three probable reasons for that (or could all be combined)

1) The fighters used to intercept the "babykillers" Zeppelins could not match the service ceiling of the airships. if you cant match the height of the airship by a several thousand feet you havn't a hope in hell of hitting it.

2) With the vibration cause by the radial engines on British WW2 fighters Sopwith camel and Sopwith pup (used for homeland defence) the spread of the vickers machine gun would be 2.5 metres at 100 yards. now multiply this by several hundered yards bearing in mind you are firing at a target that cannot be match for height and WW1 fighter performance limitations could barely reach the sufficient angle of attack to make a shot from directly below (this would be the shortest firing distance).

3)The construction of Zeppelins in the 1910s was almost identical to that of the Zeppelin of the 30s although the poweplants were somewhat upgraded, this being several tanks containing the Hydrogen held suspended within the body of the airship (contrary to what you might think the sausage shap of the Airship was not filled with lighter than air gas but it was the tanks held almost 3 metres within the body of the airship so the tanks were yet harder to hit.)

The most effective means to bring them down remained being ground based AAA fire.

And besides this topic is about zeppelins in the ww2 setting of this game (and their possible use in WW2 which is none existent) it owuld be no problem for a 1930s aircraft to bring them down let alone a early/mid ww2 aircraft to accomplish the task.

Hope this shedded some light.




Pulseczar

Slightly cooler than a n00b

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23rd January 2003

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#50 17 years ago

well, if we can't have zeppelins in the game, hopefully we can have balloons of some sort, like is seen in the D-Day picture, above..