I'm tryin to add mor realism to bf2 so i thought i would add body impact wounds in the objects_server/effects/decals/small ive created a decal_s_body.con/decal_s_body.tweak and in Objects_client/effects/decals/textures i created decal_body_amin.dds and i also made a decal_body.dds in effects/geometry/textures. Im don't know how to get the game engine to recognise the .con??? (correct me!) then the .con helps the engine recognise the .tweak and the .tweak gives details, like wat the texture is called and where it is. and a hell of a lot mor/etc how do i get the engine recognise my files? Please help???