I don't spend enough time here
19th December 2003
I've nearly completed my "push" gametype. However, I'm completely stuck on one aspect, and that is I'm not sure how to indicate on the mini map which flags can and can't be captured. I noticed in the GamePlayObjects.con file for maps with uncappable flags there's a command called "unableToChangeTeam" that's set to 1. However, I've attempted to use this command in my game mode python script but it seems to do nothing at all. I can onl assume it's not accessible via python scripting. Does anyone have any ideas for me? Seems this would be an important features to not just my mod, but other's as well.