Changing weapon attributes -1 reply

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I love chicken

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17th December 2004

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#1 13 years ago

I'm experimenting with c4 and grenades and the like, and was wondering if you ccould change the splash damage/radius/area of effect for c4 charges. If anyone could tell me that would be great :)


GF makes me horny

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25th August 2005

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#2 13 years ago

ok m8 in yr Objects_Server (extracted) There's 13 folders, open the 1 called weapons there's all the weapon tweak files which can be opened using notepad. When u want to save yr changes go to save and u will have to save yr modded file under a dif name so ushgr_m67.tweak save as ushgr1_m67.tweak then delete the original tweak file and change th name of yr modded one back to the original name. In yr tweak file there's all the info about that object, and its titled like: rem ---BeginComp:DefaultDetonationComp --- and then th properties below ObjectTemplate.createComponent DefaultDetonationComp ObjectTemplate.detonation.explosionMaterial 69 ObjectTemplate.detonation.explosionRadius 10 ObjectTemplate.detonation.explosionForce 9 ObjectTemplate.detonation.explosionDamage 147 ObjectTemplate.detonation.detonateOnWaterCollision 0 ObjectTemplate.detonation.endEffectTemplate e_exp_grenade ObjectTemplate.detonation.useMMOnEndEffect 1 ive just edited that to show u wen u pack ur objects_server pack as a .zip. I use winrar I fined it much better than winzip, but its all preference, :beer:Hav fun.