I need a capable team to develop high quality models and mod -1 reply

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#1 13 years ago

I am looking for a capable team who could help us develop a high quality mod for BF2.

Requires 3D modeling, mod, and maps. Must be complete by Spring 2006.




testicle with legs

PROUD CAMPER SINCE 1995

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7th April 2004

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#2 13 years ago

can i get an lol?




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#3 13 years ago

I don't get it... what's funny?




apocalypse_kid

I would die without GF

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20th May 2002

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#4 13 years ago
TRAVIS CABLEI don't get it... what's funny?

It's the "must be complete by spring 2006" bit I suspect.

Have you any idea of the amount of work required to make a major mod? DC for BF1942 took years to get to a really good level, and it was stil be worked on up to the release of BF2. If you wanted it finished by spring 2006 you should have started a year ago.

AK

:smokin:




redhammer

newb be nice

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7th January 2005

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#5 13 years ago

what skills do you have yourself?




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#6 13 years ago

I am a web developer... ASP, SQL, VBScript, JavaScript, etc. I wouldn't consider what we need a major mod. We would like to convert the game from standard firearms to paintball. The ballistics of weapons would need to be edited, masks added to characters, our own camo as a skin for clothing, and some paintball guns added as apposed to the standard guns. We have 3-D manufacturing frame drawings from Solid-Works for most the guns and paintball mask. Does any of that sound unreasonable by Spring?




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#7 13 years ago

So basically, your someone with no modding skills who wants to order people around to make a mod for you... It dosnt work like that man..




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#8 13 years ago

Your all missing the point! We would like to employ (pay money to) somebody with experience. I do not intend to order anyone around, I intend to supply what we would like, discuss what is possible, and pay somebody to develop it. Is this out of the question?