Any 1 know if there is a mod that replaces the artillery instead shoots a nuke lol would be kool but just for fun though.
Sure why not. Blowing up the entire battlefield including you and your team solves everything doesn't it? Heheh but seriously I've never heard of anything like this.
you could start by going to the Objects_server.zip\weapons\stationary\USART_LW155\USART_LW155.tweak file and finding the area that looks like this:rem ---BeginComp:DefaultDetonationComp --- ObjectTemplate.createComponent DefaultDetonationComp ObjectTemplate.detonation.explosionMaterial 44 ObjectTemplate.detonation.explosionRadius 15 ObjectTemplate.detonation.explosionForce 30 ObjectTemplate.detonation.explosionDamage 900 ObjectTemplate.detonation.detonateDistanceToTarget 5 ObjectTemplate.detonation.endEffectTemplate e_exp_Xlarge ObjectTemplate.detonation.useMMOnEndEffect 1 rem ---EndComp --- from there you edit the explosionradius or explosionforce or whatever you want. to do this you drag the file to the desktop, right-click on it, go to properties, mark it as not read-only, and edit what you want. when you are done, save it and replace the old file in the objects_server with this one.
Ok I needed to ask this question because I got sooo frustrated with trial and error! I'm editing the Xlarge explosion Tweak file and am trying to make every aspect of the explosion bigger! But all I can manage to do is make the explosion about twice as big and there are a bunch of little explosions everywhere... I want to increse the explosion to about 10 times (A tac Nuke) without the small explosions everywhere! I really need help and if you have any clue what I'm talking about and can help please do!:cya: