Yo, look im willing to pay (as a base number) $40 for a mod with as many of the features I mention below as you (or any modder) could do. If someone else can do a feature you can I will give everyone who helps $20 (plus anything I mention as a bonus below.) So yeah if your a good modder and think you want some cash for what your good at, please im dieing for a good mod. Oh and please make it compatible for other mods aswell if possible, if not this is more important but.... anyway see what you think of my idea
Oh one thing I cannot stress any more than this is IN ADDITION TO REPLYING HERE IF YOU WANT TO DO IT, PLEASE PLEASE PLEASE PLEASE SEND ME AN EMAIL WITH A LINK TO THIS PAGE (with the subject being "game mod")
(I wrote it before I came to the fourm so may start with another introduction)
YO uh whoever you might be, if you can mod then please could you help me? I would pay you like $40 over paypal. Seriously. (Not in advance, or before seeing and playing it.) 1. First thing, team chat, you can only chat with people that (in real life so you might need to scale this down) are 15 ft away or closer. (all chat still goes to everyone, for just chatting and crap) 2. Every person with a part of their name specifyed in a .cfg file (in my case the clan tag) would need to enter their own user name & pass (predefined in the .cfg file.) This would have serveral effects these involve other options so...... 3. New gun selection system the .cfg file tells these people what guns they get to have. (whether it give it to em or is more like a rifles only mod for each player but differn't I don't care, I want it done.) This way my machinegunners wont be running around with a sniper. 4. It would place every person into a squad based off a ranking the login would give them a predifined rank and they would fill the open position for a random group. If a group didnt have a commander and they were one, they are the commander. If their a normal infantry they join any open squad. 5. Squad detector if a squad leader is missing, then have a lower ranking person fill the spot till one joins the server It would need to know to swap that person out later. 6. The ranking system would grat admin powers to people. these would be defined by rank in the .cfg (notes) I would call each rank just like 1, 2, 3, 4, whatever. I would organise powers by using a letter to stand for a power if its by a rank that rank has it. (these are for the .cfg) 6. continued powers would be "kill player" "kick player" "assign a rank" (which would change the players rank in the .cfg file too.) "move ranking possition" (if a higher ranking person or even a lower ranking person is deemed more worthy for a position in command this command would force em in that spot.) ummmmm "continuosly kill" (for troubblesome people) "force team switch" "relive from duty" (this would make the specifyed player become a normal soldier for one map) "Map mod" (specifyed in #7) "radio" (Specifyed in #8) 7. Make an ability so a person with an admin ability could make orders (sent to all players on their team) on a map (that you make [more detailed than the default maps]) so they could organise quickly. Make it so all other players (on that team) can view the map as it changes. 8. People who get the radio command used on them would gain the ability to use a seperate chat to all people (on their team) with a radio (and to the highest rank people.) So they could communicate and organise and the commander have an idea where his troops were. (make it so radios are marked to people who can hear radio chat on their maps.) 9. Throw in some kool admin features, for each extra one ill pay $1 so long as its good and working. 10. If you can (not sure that you can) throw in a complaint system what this would do is a player could choose a name from a list (of players on the server) and then write a message of complaint about them, have the server take a 5 minute video of them and then store these messages in a folder called whatever the players name who filed it is. Also a command that would dissallow a person from doing so if they were just a dick with it. 11. Just come up with kool stuff and tell me, if its good, and possible, ill pay you extra to do it!
Doesn't sound too revolutionary. Also most of it sounds like it is iompossible in the BF2 engine. I'm not a modder though, so it could be possible
Also, it includes a ranking system, which as we've seen is no good for teamplay.
save your $40 and get a[color=red]DUCK[/color] job, this idea is not only poorly written, but lame.
I'm not even going to bother reading this, it is far too grammatically incoherent. Please write in a more structured manner. I would only be willing to pay for a mod if it was exceptional. If FH was sold in stores I would buy it. But in principle I feel mods should remain free, as they are created by the community for the community etc.
Nah, you shouldn't have to pay for a mod. I don't think you could do a lot of those things you specified with BF2 either. Keep an eye out for Armed Assault, that might have some of those features though.
It won't work because you can not legally sell a mod. The only people that can sell a mod are the creators of the game itself. So thats why mods are free cause they have to be.:nono:
Dude you put this in the COD2 forums also... then you said BF2 isnt all that great.. so why post it here?
192837465Dude you put this in the COD2 forums also... then you said BF2 isnt all that great.. so why post it here?
Yeah, I saw that too... You're far out turck3
Look dont care where its made really I just want it. I think its a great idea... if it could be done. If it can be done you can sell it but I can "donate" but whatever screw it im not gonna respond again. so dont bother posting.