I've checked the forums and such like for the problem I'm getting, but couldn't turn anything up. The problem is that every now and again (1 in 10?) a player on the same side as me will have his name RED highlighted above him. I go to kill him and I get a team kill?? :confused:
When playing with my mate he sees the name as blue?
So my question is... Why do some guys appear as red? And why when I pointed one guy out to my mate, could he see him as blue? Is it a known bug or is there *even better* a know fix? :)
BTW we both have the latest patches installed and the latest graphics card drivers..!
Its a serious bug in BF2, but one that EA isnt bothering to fix because they are working on the booster packs. Relax, just look at the uniforms. They're all very distinct
Thanks for the reply.
I know the uniforms are pretty distinct but sometimes when you're in the heat of battle, or someone's far off, you can't see that well!!! (a classic example is snipers.) It just seems annoying that EA can't kind it in their infinite wisdom to fix (an apparently) easy bug to fix.
EA please sort it! Merge it into the next patch (even if there is no mention of it on the website...)
I don't suppose there's anything I can do (like a refresh?) locally to fix it when it happens (via the console?) It just seems a bit odd that my buddy could see him as blue, while I saw him as red.. Seems local to me.!
This is a bug that's been in the game since launch, and it sucks hairy horse privates. It seems that the problem lies somewhere in the way they made it register the info. I know that sounds kind of obvious, but I don't know enough about it to make it make sense. From what I understand they tried to make it a client-side check instead of a server-side and there is a lag that causes the information to get crossed. They ARE working on it, but it probably won't see a fix anytime soon. I'm told it's tough for them to reproduce this result in their environment. I think they need to get some standard computers and try to play the game over a low broadband signal instead of testing it with nearly the best systems you can build while playing over a LAN or T3 connection... Part of reproducing the result is to reproduce the systems that are having the issue - standard, working-man's systems. Struggling gamer systems. Things that have maxed out über-RAM but sub-par video cards. Come down to our level, DICE.
There must be a console geek out there that knows a command or two if it's client-side.!!
My PC is a modest spec, but I'm getting a good ping in the low 20s when playing.. DICE should be realistic with their testing environ though. You can't find glitches with the perfect system, as you rightly say.. I'll be a tester (for a fee) for you DICE because I've had the problem at least 5 times over the weekend..!
After a bit of further investigation I have read somewhere else that it's to do with the auto-balance "feature" of BF2? Does anybody else reckon this plays a part? Or is it something we'll never really *know* for sure?
wow i had know i dea, that would explane why i have those random tks when ive been killing the enemy
Same here, my stats go down as a result of these. Not only that but I would like to see a "mines spotted" button...so peopel on your team dont run over your mines. I tell people, type it in, and they hit em and punish me.....I think that people that punish for accidentals or selfish pricks.
I think this problem deffinately effects some people more then others. Iv only had this problem happen once or twice since iv had the game. I didnt even beleive the people that I heard complaining about it in the game till it actually happened to me not too long ago. I hear someone saying something about it in almost every single game I play, but like I said its only happened to me once or twice.
My gues is it may have something to do with the Autobalance feature. Like if an enemy gets switched to your team, but their tag stays red? Thats my only gues. I really dont know anything about how the game actually works deep down inside.
I have a higher end PC that I just built a few months ago and a 3MB down/256k up connection. I think having a higher and comp with a decent connection may stop it from happening so much? Dunno. Makes sense since DICE would have top end PCs on BLAZING connections to test the game, and they cant 'reproduce' the glitch in their testing enviroment. (DUH, THINK ABOUT IT DICE!!)