Joystick Bind Problem -1 reply

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Arthenik

Slightly cooler than a n00b

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5th May 2005

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#1 13 years ago

I want to bind strafe to Axis 0 in aircraft controls. It says that the same key is already used. I managed to set this axis in helicopter controls, but I ahve quite some trouble setting it up in aircraft controls.

I was thinking about adding it in the .con file. Could anyone tell me what line I should paste in?




[SYN] hydraSlav

SYNERGY Member

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2nd October 2003

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#2 13 years ago

ArthenikI want to bind strafe to Axis 0 in aircraft controls. It says that the same key is already used. I managed to set this axis in helicopter controls, but I ahve quite some trouble setting it up in aircraft controls.

I was thinking about adding it in the .con file. Could anyone tell me what line I should paste in?

First of all, make a copy of your controls.con file, so that if you screw up, you can alway revert back.

Now, ideally, all you have to do is to remove the lines defining that key/axis from the correct section, then go back in game and map it to what you want

What you need is find this line: ControlMap.create AirPlayerInputControlMap

and then remove the lines with Yaw, Pitch and Roll. Save

Remember, you need to restart the game after this, go to your Aircraft controls, and those fields would be completely empty. Then map it to what you want.

If anything goes bad, revert back to the original file (of which you made a copy)




ZZZargo333

The Internet ends at GF

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5th July 2005

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#3 13 years ago

my suggestion is if u havent tried it already, in game set the left to right controls before the up, down controls, doing up down first always seems to mess it up for me.




ptownlax503

I want to be like the Admins

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9th May 2004

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#4 13 years ago

I use to have the same problem. Here's what I did to make mine work, make everything default and then make sure you set your left/right axis first and the your pitch axis and lastly your roll axis. Then after you've done that first you can assign the rest of your buttons.

Or you can try what hydraslav said, but I think the other way is a little easier.