Hello again ^.^
This time around, I am trying (pathetically -.-) to make Dunedain archers trainable from the archery range and Elven Warriors ('Inn' type, not Lorien Warriors) from the barracks. I have the file 'mods\data\ini\object\goodfaction\hordes\men\menhordes.ini' but I am clueless as to what to do next :(
Here is the Dunedain section of which I 'think' I should edit:-
////////////////////////////////////////////////////////////////////////////////// ChildObject GondorRangerHorde_Summoned GondorRangerHorde IsTrainable = No CommandPoints = 10 CommandSet = GondorRangerHordeCommandSet_Summoned EquivalentTo = GondorRangerInnHorde
DisplayName = OBJECT:HordeDunedainRanger KindOf = SELECTABLE CAN_ATTACK ATTACK_NEEDS_LINE_OF_SIGHT INFANTRY HORDE ARCHER ARMY_SUMMARY LARGE_RECTANGLE_PATHFIND SUMMONED //////////////////////////////////////////////////////////////////////////////////
I have the first few lines in Bold because if I have IsTrainable to Yes, does that mean the battalion is trainable from a building of my choice? CommandSet is bolded because I don't have a CLUE what i'm supposed to do with that. EquivalentTo is bolded because it mentioned 'Inn' (lol) I bolded the word 'Rectangle' because I can :P
Any help that can be given will be gladly appreciated, once again :D
Thanks guys. :cya:
You have to edit the commandset and commandbutton of the building to do this. If you want more info just ask... And don't change the childobject...
Ah ok :) Where can I find the file? Or is it just the commandbutton.ini and commandset.ini files?
Ok, Here is what I've done so far.
What I wanted: :) - Make Dunedain Rangers.
What I didn't want but did anyway: :bawl: - Use the summon dunedain (MotW) spell and give them unlimited lifetime.
I understand the commandbuttons/set.ini files now, thanks to a tutorial provided by the3rdge.net ( Thanks Guys :) ) .
Just stumbled upon this in commandset.ini :- //////////// CommandSet CommandSetInnMenFaction 1 = Command_ConstructRohanElvenWarriorHorde ; ;Command_ConstructInnGondorRangerHorde ; Dunedain Ranger 2 = Command_StartSelfRepair End //////////// I have the 3rd line bolded because before "Dunedain Ranger" it says to construct the InnGondorRangerHorde. After that, the next ; does that mean it's a comment or 'Aka'? If yes, that would be how to build them then, yes?
Once again, thanks for your help :)
Ok I got the Dunedain working for the archer range :) Thanks!
np And I think that after every ; it is a comment, but I'm not sure about it...