i wanted to unpack the texture.rfa file, reskin some vehicles, or create blood change dds files , but when i packed all the files back up and replaced my texture rfa i ctd every time ... ....and does it matter at the speed you create a new rfa?
im sorry when i say "pack a rfa" i mean make a rfa. im not sure the difference between packing or creating it.
I don't understand the question but , you should create a MOD and then unpack the texture.rfa to the MOD folder you created and make your changes/editing there .... don't change the orignals .... there is a different version of winRFA which has compression so that's the only one i know that can have a different speed depending on how much compression/threads you use ....
the speed thing Slow packs the RFA so its all neat and low on disk space 14mb'ish fast is when it just pretends to be neat and tidy but takes up like 50mb of space