rfa question -1 reply

Please wait...

ATOM BOMB

GF Pwns Me!

50 XP

18th October 2002

0 Uploads

48 Posts

0 Threads

#1 14 years ago

i wanted to unpack the texture.rfa file, reskin some vehicles, or create blood change dds files , but when i packed all the files back up and replaced my texture rfa i ctd every time ... ....and does it matter at the speed you create a new rfa?




ATOM BOMB

GF Pwns Me!

50 XP

18th October 2002

0 Uploads

48 Posts

0 Threads

#2 14 years ago

im sorry when i say "pack a rfa" i mean make a rfa. im not sure the difference between packing or creating it.




Luciano

The forums staffers think I'm Cool

50 XP

23rd April 2004

0 Uploads

157 Posts

0 Threads

#3 14 years ago

I don't understand the question but , you should create a MOD and then unpack the texture.rfa to the MOD folder you created and make your changes/editing there .... don't change the orignals .... there is a different version of winRFA which has compression so that's the only one i know that can have a different speed depending on how much compression/threads you use ....




nuttydave

Grrr woof woof Grrrr

50 XP

15th November 2002

0 Uploads

117 Posts

0 Threads

#4 14 years ago

the speed thing Slow packs the RFA so its all neat and low on disk space 14mb'ish fast is when it just pretends to be neat and tidy but takes up like 50mb of space