Sound Changing (Please HELP) -1 reply

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xxVandelay

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11th April 2004

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#1 14 years ago

Ok, this is what I want to do: I want to take the sound from the Mat49 and use that sound for the M16. But I still want to use that sound for the Mat29. How do I do this?

Step by step walkthrough would be great! Thanks!

:D




xxVandelay

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#2 14 years ago

Oh and I already downloaded the mod developement kit and stuff




one_eyed_hippy

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15th November 2003

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#3 14 years ago

all u gotta do is open WIN RFA and open the sound.rfa located in mods/bfv/archives and look for the sound u want(preferably 44khz-they sound better), extract it and ur done. extracting it is only copying it out of the rfa.




one_eyed_hippy

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#4 14 years ago

are you new to modding




xxVandelay

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#5 14 years ago

Yes this is my first time ever doing anything in a game (modding) and since im new, i didnt really understand what you just said




Destrucktion_XL

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19th April 2004

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#6 14 years ago

When you install BFV you have the option to install the modding toolkit, or sdk. (software developers kit)

This has tools to help you edit the game files which are packed in whats called an .rfa file. When you run the bf_tools you can run winRFA from the menu. winRFA lets you unpack the game .rfa files. Read throught the tutorials if you get a chance in the bf_toolkit. Basically you have to set up a new mod and name it what you like using the mod wizard, and then use the winRFA tool to extract the objects folder of the original game into your mod. If you are only changeing one thing, or one gun sound then you can extract just that file for that gun.

here is a step by step for you. after you use the mod wizrd..

open winRFA, go to file menu > open.rfa

browse to the battlefield vietnam mod archive directory in the program folder, usually

C:\Program Files\EA GAMES\Battlefield Vietnam\Mods\BfVietnam\Archives

(In here you find all the games .rfa except the very important game.rfa which is in BFVietnam folder also in the archive directory)

open the objects.rfa and you get a huge list of the games objects in winRFA.

your looking for a group of objects that begin with objects/HandWeapons/

holding down ctrl key lets you multiple select object from the list. grab all the Mat49 objects out of the objects/HandWeapons/ section.

objects/HandWeapons/Mat49/objects.con is the file we will edit and the other 4 files are sounds scripts for the weapon.

after selecting the Mat49 select the five object files for the weapon you want to modify go to menu > Extract.

Now browse to

C:\Program Files\EA GAMES\Battlefield Vietnam\Mods\YOURMODNAME

or wherever you placed the mod folder you created with the mod wizard and extract the files.

Now open your mod folder and inside is an objects folder containinf a HandWeapons folder with the two gun object folder. Open the Mat49 folder and open the objects.con file inside with notepad.

Press cntrl and f on the keyboard in notpad and search for sound.

notepad takes you directly to this line...

ObjectTemplate.loadSoundScript Sounds/Mat49.ssc

which tells the game engine what sound script to play with the gun during runtime.

copy this line and open the object.con of the gun you want to change, do a search for sound and paste the Mat49 line over it.

Remember though you extracted five object files and the other four for each object were .ssc or sound scripts? You need to copy and paste the 4 files in the sound script into the weapon sound folder you want to change and overwriting the files with the same names. deleting the file with the old sounds is probly optional, but I would. Finally to test the change save notepad documents and close. then in your mod folder open the Archives folder and open the RFA packer tool. This will search your mod folder for game folders to pack into the archive (eventualy you will delete the object folder you created or move it outside of the mod folder creating a backup of your mod working files so you can distribute your mod with just the packed rfa archives.)

Select the object folder and hit the pack folder button. now you can run the game and choose the mod you made at the mod screen. Test to see if your changes work ingame, hopefully I gave you the right info, but it could be that you need to keep the sound folders the same and edit the .wav defenitions inside of the .ssc files themselves, and I would have to write a lot more on how to do that.

Also never edit the original game data unless you want to re-install, always make a new folder somewhere to put working files and bak ups in case you mess something up down the road.

One last tip for ya, make a shortcut to your mod on the desktop so you can skip the EA and dice logo and the intro movie and strait load your mod.

First make a shortcut of the the bfvietnam.exe file in Program Files\EA GAMES\Battlefield Vietnam on the desktop. Then right click and select the shortcut properties and in the target box add " exe location " +game yourmodname +restart 1

Looks like >

"C:\Program Files\EA GAMES\Battlefield Vietnam\bfvietnam.exe" +game yourmodname +restart 1

I hope all this helps you, and I wish you the best of luck in your modding adventures.




Destrucktion_XL

I like make go boom.

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#7 14 years ago

BTW One Eyed Hippie I love the avatar! Its great! LOL