Wake Island BFV MOD -1 reply

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Luciano

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23rd April 2004

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#1 14 years ago

How about some help to make a better version of Wake Island for BFV ? here are some screenshots .... anyway i don't think is gonna be better without baked lightmaps and shadows ....




L337

GF is my bext friend *hugs GF*

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7th December 2003

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#2 14 years ago

llooks fine to me can you pm and show me how to do that?




Luciano

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23rd April 2004

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#3 14 years ago

I think i allready explained how to work with custom objects .... it's same ideea here .... i reconstructed Wake one object at a time .... i know it sucks , but i haven't figure out a faster way yet .... you import the meshes from bf1942 into 3dsmax and then export them for BFV .... slow and painfull :D , but at least it's easy to keep it under control .... anyone managed to convert bf42 vehicles for bfv ? yet ?




Luciano

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23rd April 2004

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#4 14 years ago

Anyway , the ideea was to post it here or somewhere so people can improve it , but it's too big ....




Luciano

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23rd April 2004

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#5 14 years ago

Final conclusion is that , lighting inside the buildings is very unrealistic no matter how high the quality of the normalmap .... it really needs the baked/raytraced object lighmaps for the interiors .... everything else is acceptable ....




Bleuberry

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10th June 2004

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#6 14 years ago
LucianoI think i allready explained how to work with custom objects .... it's same ideea here .... i reconstructed Wake one object at a time .... i know it sucks , but i haven't figure out a faster way yet .... you import the meshes from bf1942 into 3dsmax and then export them for BFV .... slow and painfull :D , but at least it's easy to keep it under control .... anyone managed to convert bf42 vehicles for bfv ? yet ?

well im working on it, this is what iv got now: B17 with landing gear that doesnt come out=>explodes :smokin: btw, anyone knows a solution to this? B17close.JPG




Luciano

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23rd April 2004

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#7 14 years ago

The scripts are somewhat different compared to bf1942 .... you'll have to reconstruct each vehicle piece by piece and it's not worth it ....




.:TJ:.

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27th March 2004

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#8 14 years ago

here is the working b17 have fun if you want any other ones just ask




Luciano

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23rd April 2004

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#9 14 years ago

Nice! .... Thanks! .... good stuff ! :D ... i'll have to mess with the 42toV script and learn some more ....




X47

Busy Modder

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8th July 2003

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#10 14 years ago

Has anybody got the mustang to work in BFV? I had a go but it wont come up in the game or BCV.