Hey all, been a while since I've been here, so now I've got a question.
I'm not inexperienced in modifying hard points, however, when I just had to recently reinstall BC, I cannot seem to get the hardpoints to read properly, all I get is :
If you alter the hardpoints with Model Property Editor and press save, they are then ingame, fully altered.
You can only edit .py's, .pyc's will appear strange as they are fully compiled python. If you have just reinstalled, it may be that the py's you originally had have been wiped (as there are non in the unaltered game). The pyc's will be there and, naturally, unreadable, you'll need to fetch them again and put them in.
does anyone no how to decode .pyc files?:uhm::uhm::uhm: thanx!!!
get the sdk.
Lorano, if you still want to edit hardpoints maually, try using Wordpad (Not Notepad).
Ah I got it to work, now I'm just having problems with NanoFx and the CG Sovereign....blah..check my post on the problems board if you can help please.
i believe defiant's homepage has a decompiler, http://defiant.homedns.org/~st/index.php?show=stbc&bc=decompyle