Kessok? -1 reply

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A2 Shadow

I don't spend enough time here

50 XP

1st February 2003

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#1 15 years ago

Read the info, I still can't beat the mission. I destroyed the galor and I fire at the keldon it still doesn't go away!i can't continue the mission,I've targeted their warp engines fired a few torpedos and phasers.Still nothing!




Galaxy Class

I want to be like the Admins

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4th August 2002

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#2 15 years ago

1: Are you letting Felix fly the ship? DON'T. He sucks.

2: Get under the Keldon, use tractors, whatever, but DAMAGING the Warp Engine is the fastest way to make them leave.




elminster

Bridge Commander Master HPer

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26th October 2002

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#3 15 years ago

Failing that aim for the Warp core, its one of the easier systems to target. Only seems to work on the Stock Cardie ships though.




A2 Shadow

I don't spend enough time here

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1st February 2003

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#4 15 years ago

i've never let him controll my ship, I practically destroy everything on the Keldon The warp engines and warp core get down to about 5% and they still don't leave!




Galaxy Class

I want to be like the Admins

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4th August 2002

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#5 15 years ago

So you give the ship that much damage and you can't destroy it? Or will it just not die no matter what? Try re-starting the campaign. If it still does it, delete and reinstall maybe.




starforce2

BCfiles Site Admin

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4th June 2002

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#6 15 years ago

Shield generators on cardie ships are located dorsally, behind the bridge. They'll lose shields and then it doesn't matter what you aim for, as their hull will go down fast.

As far as the ferengi marauder you need to stop, shoot a volley of photons into his aft shield to knock it out, Then another torpedo or 2 into his impulse drive. That will slow him down a bit. U should run your impulse at 125%, and use a tractor when closer. Then, ingnore the impulse drive and disable his warp engines. You actualy do not need to touch his impulse drive at all to complete the mission.

Also, when you are alterted that the cardassians are on their way, select the keldon, and use the helm intercept. This will cause you to catch the keldon before he can get in rnage, so he will deal with you only. The marauder can hold it's own against the galor, even in it's damaged state. By the time you destroy the keldon, The galor will have extensive damage, and it will be easy to send him packing.




Galaxy Class

I want to be like the Admins

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4th August 2002

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#7 15 years ago

I find it works well to only use Photons to drop the Marauder's shields, then Low Power phasers on the warp engines, as it does not touch his hull and gives him a far better chance at survival against the Galor. It takes a while, but if you boost to 125% and move in closer, the phasers work better.




A2 Shadow

I don't spend enough time here

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1st February 2003

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#8 15 years ago

Why the hell do I need to do anything to the kravis???? It's just staying there fighting the cardies.That damn Keldon just doesn't want to die there, I gave it all my torpedos it's systems were all down as far as they but their still not running. This mission is starting to seem more Impossible. My BC QB broke a while ago too, so i went to the stor bought EF for 12$ and I've beat it twice since then.I made a thread in the help & tech support section titled QB not loading.More detailed info is there on the problem if you can help it would be appriciated.




6th February 2003

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#9 15 years ago

you didn't by chance download any upgraded cardassian mods and installed them in the game did you?




starforce2

BCfiles Site Admin

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4th June 2002

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#10 15 years ago

I killed my keldon. The galor ran before I could finish him.




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