Quick Save and Load in BC -1 reply

Please wait...

elminster

Bridge Commander Master HPer

50 XP

26th October 2002

0 Uploads

1,448 Posts

0 Threads

#1 16 years ago

Well, its a new one to me.

Just need to be in the right forum. Moved.




book VIP Member

I'm a book!

48,335 XP

13th November 2002

15 Uploads

4,406 Posts

0 Threads

#2 16 years ago

interesting, this throws my new mod out the window though lol(good, i was not having much luck anyway LOL)




Captain Kern

I'm too cool to Post

50 XP

29th March 2003

0 Uploads

1 Posts

0 Threads

#3 16 years ago

Just so it's not a mystery....

The code is in the BridgeHandlers.py script. (You'll want to download the SDK to look at the file.)

I'm playing around with modifying the code to add a unique identifier to the filename so that you can do multiple saves within a given mission. Don't know if I can make it work. Any scripting help would be greatly appreciated.

Of course, this does beg the question of why the developers did not make this a standard function. This issue was probably the biggest complaint I've seen in reviews of this game.

Kern out.