What ever happened to the MVAM Prometheus? -1 reply

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Konrad9

GF Pwns Me!

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25th April 2003

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#1 14 years ago

I don't mean to whine, but like 5 months ago the people making it said it would be released 'very soon,' or something to that effect. Is it still in the works or was it canned?




cds7318

I follow teh Moo!

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1st April 2003

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#2 14 years ago

It's still in the works.. i believe that the scrips are done and they are just waiting for the new model they're working on. last i heard of it




scottpkeene

Its Me

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20th September 2003

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#3 14 years ago

it is very close to finished last i heard about a week ago he was putting the finishing touches in the gui i think look over at

http://dynamic3.gamespy.com/~bridgecommander/phpBB/viewtopic.php?t=11324&postdays=0&postorder=asc&start=140 it is his thread on it i personally can't wait




cds7318

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1st April 2003

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#4 14 years ago

I know! ive been waiting.. and waiting... i know they're doing their best.. i just can't wait!




sneaker98

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21st October 2002

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#5 14 years ago

Yup, she be in the works. Nope, no GUI lol. The scripts are done, I just keep making improvements while I wait for the models... it's actually a good thing, so many things have been added that I wouldn't have if I had the models on time.

Anyways, yeah this project has been plagued with models problems from day one. Supposedly, I should get it within this week.. just telling you what i've been told by the modeller working on it.

The plus side is that once it's released, you can ALL make your own mvam ships (provided you have the models for it... and a very very basic knowledge of coding. VERY basic, it doesn't take much at all.)




cds7318

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1st April 2003

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#6 14 years ago

sneaker98.. you always amaze me.. :bows: :bows: :bows: hats off to ya man.. just one question.. when you posted the three screen shots of the MVAM promie... what model was that?




sneaker98

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21st October 2002

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#7 14 years ago

That was the model. Unfortunately, there were parts missing as well as double sided polies. There also wasn't an integrated model ;) Anyways, the guy working on it got bogged down with real life, so now the texturer (gtea) took it over to finish it.