Hmmmm, I haven't read up on whats happening.. Have they said anything about CoD3 coming out later for the PC?
Am I the only person with the PS2 version?
I'm a Communist. Partially....
20th May 2006
I have the PS2 version. It looks OK but I really want the 360 version. Looks alot better. And Activision is working on a CoD 4 for the PC, but from what I have heard from many people and websites, it is going to be Modern Warfare. CoD3 is a good game. Note that I said good, not great. I was hoping it would be a little longer. More like 25 missions instead of 14 and I was also hoping that it had a D-Day landing on Gold, Juno or Sword. Treyarch also should have put in a mission in Paris considering all the events in the game lead up to the liberation of it. It seemed kind of odd to be 50 miles form Paris and then have the game end when the liberation of France was still another good 2-3 months away. I personally think the next CoD game should let you fight as the Germans. Sure not alot of people would buy it, but I think it would be very interesting to see the war through the eyes of those who started it. I also have to agree with ZincSaucer. Activision and Treyarch should have made the game in the Pacific. I'm not saying EA does a bad job with that theater with games like MoH: Rising Sun and MoH: Pacific Assault, I just think that Activision could make the Pacific more interesting with a serises like CoD.
I'm not so sure I'll be bothered by it if there's no COD3 for PC. It may motivate me to break down and buy a PS3, depending on KB/M support and/or optional input devices that are easier to use than the pads, like the Fusion by In2Games.
At first the console industry's tendency to surpass and somewhat suppress PC title selection upset me, but now I see it as competiton that may force more innovation and better pricing on PC titles and hardware.
Quite frankly I'm sick of having to reevaluate my PC hardware's capabilities every year or two, not to mention all the hassle over waiting for decent patch and driver support. The inevitable upgrades get very expensive.
I don't think I missed on too much. I played through ye old Call of Duty again, and I must say, it was a blast. Doesn't need all the flashy graphics to make it good.
Activision is working on a CoD 4 for the PC
Sorry to nit-pick - it is Infinity Ward that is working on COD4. They are the developers. Activision is only the publisher.
To start, let me apoligize already for those who really like CoD3 since I am about to give my opinion. And when I give my opinion it get's dangerous (that is, for me). So before you read the rest, if you want to throw mean faces at me, go on, but don't insult me because of my opinion and arguments.
Really, don't take this offending to Treyarch or to CoD3 either, but CoD3 totally s-u-c-k-s (at least if you ask me) and I cannot recommend it to any FPS or ww2 gamer.
First of all, it's actually exactly the same as CoD2, just a few different things, but compared it's not much at all. Also it is only for consoles, which also mean harder and very anoying to play. Even the Wii won't support much new things, at all since the lack of Graphics take those new feelings already away. And to continue, it haves NO realism. The only thing that IS authentic is that they actually do really know where the battles took place and how the weapons and vehicles are named. Though the result looks really bad.
In other words, do you guys really like worse graphics (CoD2 graphics look even better, you think everything glows in real life?), same gameplay and unrealistic levels over and over?
Once again, I do not mean to insult Activision or Treyarch or CoD3 nor to insult them, but as a gamer I must give my opinion and my opinion is that it's not even worth just the smallest piece of your money.
Another review of COD3 - this time by level designer Cornrow Wallace:
Let me say before I offer my opinion that I definitely prefer PC over console, but I bought a 360 just for this game because I love UO, and BRO was very good as well.
Sound: CoD 2: Great voices & weapon sounds. CoD 3: Borrowed voices from CoD 2 & some good weapon sounds, some not so good.
Graphics & performance: CoD 2: Very good in DX7, horrible in DX9 (even with a top notch rig). CoD 3: Very good, minor lag with very heavy smoke & gunfire.
Enviroments: CoD 2: Decent, basically looks like the original CoD with higher res textures/skins/models. Rain looks decent, water looks decent in DX9, awful in DX7. CoD 3: Phenominal, grass/plants/trees/bushes sway in the wind, rain is very impressive, a puddle formed from the rain flows downhill & around corners and looks extremely realistic. Additionally, having semi-destructable enviroments is very nice. For example, you can literally break every piece of glass out of a window individually to gain better view by either shooting or bashing.
Leveldesign: CoD 2: IW's new method of building destroyed houses looks very nice, but still lacking "life". Most buildings don't actually look like they were once used by a family. Terrain/detail is good, but not great. The entire African campaign looks phenominal, very nice change of pace & well done. CoD 3: Treyarch have level design down. I don't know if they set their standards higher (not in direct comparison to IW, absolutely no offense intended towards IW mappers) or what, but they seem to produce the most realistic levels in any games I've seen.
Gameplay: CoD 2: Mantling is a nice addition, but sprint & grenade cooking are left out, which despite what IW thinks, are not "made up" features or "unrealistic". Besides Mantling, not much is new to gameplay other than controlled breathing to steady sniper rifles. CoD 3: Grenade cooking is a stock feature in both SP and MP, sprinting (at least so far what I've seen) is for MP only. Additionally, allowing the player to control the jeep in a mission where you have to drive yourself & your soldiers to a certain point is nice, I don't recall another mission in any other CoD game where you were in the drivers seat of a jeep during a mission. Also adding the Canadians, Polish & French resistance is a nice break from the standard American/British/Russian setup in SP. Finally, ADS blur & focus look amazing in CoD 3, much more realistic.
Overall: CoD 2: Basically feels like the original Call of Duty with new sounds, graphics & fx. Virtually no effort put into the MP aspect of the game (again, feels just like the original with better looks) and nothing unique added in the way of MP features or gametypes. CoD 3: This game, as it seems, is built off of IW's modded Q3 engine for CoD 2. It uses the same battlechatter system & sounds (mostly all German voices, in particular) and other small features like screen jerking when bashing/reloading. But Treyarch added enough to this engine to make it seem like a new game, not a remake of an old game.
So in closing, I find Call of Duty 3 to be much better of a game, in every way, than Call of Duty 2. I'm not trying to badmouth IW, but they really can learn a thing or two from Treyarch, particularly in the MP department. As Treyarch has shown, it is possible to add (or even allow) vehicles in MP without making it the primary focus.
Definitely get CoD 3, it's well worth the money. And congratulations to the Treyarch devs for making a phenominal game!
I think that balances things out a bit
Im getting the wii after it goes down in price and i get the money, im 14 in High School gimme a break, i need a job =] but after that I'll be getting Call of Duty 3, probabaly... From what I've heard, Treyarch has not been a very good Call of Duty series carry-on.
I havent heard much about Call of Duty 2: Big Red One but it seems that Call of Duty 3 was a flop, much like EA's Medal of Honor: Pacific Assault.
It is true that Infinity Ward is working on Call of Duty 4, a modern version of the series.
The reason Activision let Treyarch develop Call of Duty 2: Big Red One and Call of Duty 3 is so that Infinity Ward could work on Call of duty 2 and Call of Duty 4 for the PC.
Not that it will be any different scripting or map wise, but have there been any reviews on COD3 for PS3 yet? At least the graphics should look better and perhaps even the controlling if there is full Sixaxis tilt support.