This isnt exactly the usual rant. Its more a rant about the lack of rants regarding dead silence.
On many other forums i Post on/read, there is usually at least 1 "hot topic" about this perk and the fact that 90% of people consider it mandatory.
I personally fully endorse it and think its both useful and infact essential........so anyone care to start up a good ol' fasioned arguement why its imbal or OP? :P
you can walk or duck and walk, it does the same thing.
Dependent on the gametype you are playing it isn't always essential. For Sabotage, yes absolutely.
TDM or DM ... Not in the slightest.
Both of those slow you down tho - dead silence means you can sprint about making no noise, which is a massive advantage.
I don't run anywhere. It presents you as a target...
I think it stems from the fact that most people seriously underestimate how important sound is. Some people listen to loud music while playing, for example. In some maps I can tell where someone is just by listening to the location and sound of their footsteps (for example, in some maps I can determine whether someone is on the roof of a building or inside it because of the way their footsteps sound on the different materials)
I don't run anywhere. It presents you as a target...
How does sprinting make you any more of a target than running or walking? In all cases you're moving, which makes you stand out against the backdrop, and moving at the same height, no less. The only defensive difference between them is that sprinting makes you harder to hit if you are targeted.
Unless, of course, you're talking about the fact that you have to lower your weapon to sprint, well, all I can say is I don't sprint around corners. At any rate, if I'm sprinting - it's almost always between engagements - while I'm moving from cover to cover or across distances too great to be quickly covered by running.
TDM or DM ... Not in the slightest.
I disagree. It depends on how many players there are, if there are 20 people in the server, chances are the battle is so loud and frantic there's no use for stealth. On the other hand, I spend most of my time playing in free-for-all servers with less than 12 players. In such quiet'ish games Dead Silence is essential to my strategy. I'm always tracking and getting the drop on people because I hear them coming but they don't hear me. Also, because my own footsteps aren't loud enough to get in the way, I can hear and hone in on others' footsteps even while I'm running.
I personally can't wait to unlock Dead Silence. I have a custom class dedicated exclusively to stealth, with UAV jammer, silenced P90 and M1911, and once I get Dead Silence, it'll be perfect. I'm already invisible to radar and UAV entirely, and this will just complete the package. =p
all my 5 classes have dead silence in it (and bomb perk and uav jammer), i just love stealth, i prefer to play search and destroy. It is really handy, if your only one left, you have at least the capebility of running around and knifing peeps. Dead silence and UAV jammer are accually the needed classes for my clan.
MattyDienhoff;4607041
How does sprinting make you any more of a target than running or walking? In all cases you're moving, which makes you stand out against the backdrop, and moving at the same height, no less. The only defensive difference between them is that sprinting makes you harder to hit if you are targeted.
Unless, of course, you're talking about the fact that you have to lower your weapon to sprint, well, all I can say is I don't sprint around corners. At any rate, if I'm sprinting - it's almost always between engagements - while I'm moving from cover to cover or across distances too great to be quickly covered by running.
.
Has nothing to do with lowering your weapon. A running target is eyed faster than a slow moving HIDING target. If you don't run anywhere, you don't present yourself as a target as much as the guy who runs by you.
Standard Tactics.
~Merrick;4620472 If you don't run anywhere, you don't present yourself as a target as much as the guy who runs by you. Standard Tactics.
Actually, I would rather shoot at the person who is moving slowly... easier kill. Then I would go for the sprinter.
That is the point, if you see the slow moving target, he isn't doing his job right. :rofl:
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