Day_Man;4307562I don't really have a problem with martyrdom, because it rarely works, but I can't stand how many bastards I shoot dead just to see the Juggernaut sign appear above their heads to give them an extra chance. Not to mention that you've probably taken damage from the firefight that's ensued with the user, putting you at an unfair disadvantage. This perk needs to be fixed. If people are gonna get extra health to compensate for their weak skills, IW should at least slow down their run speed or something.
Personally I don't have any problems with Juggernaut however, I sometimes curse known and then due to the fact that they don't die. Oh yeah, don't forget Perk 4, Lagging. Not only do they have Juggernaut, but they Lagg. As for the Martydom I feel like it's the worst Perk, ever. Since I'm mainly stealth on Call Of Duty I always run about using a silencer or even lay on the ground. When a enemy pops my way I'll kill him and then boom, martydom with a three secound warning. That perk always gets me.
I mainly play Hardcore servers, so Juggernaut doesn't really affect me that much anyway. M14 + Stopping Power = one hit kill pretty much unconditionally.
I didn't make it!
yeah, but you shouldn't have to use Stopping Power in Hardcore, I think Hardcore is really meant so you can explore all the other perks since in normal gametypes, you pretty much need Stopping Power
I use different perks with different classes. I only use Stopping Power on that one class. I have one particularly useful class with a silenced P90, silenced M9, UAV Jammer, and Dead Silence. I am completely undetectable except by direct line of sight. =p
I think what he is saying is that when you play hardcore, with the M14, you don't need stopping power. The M14 itself will always b a 1 shot kill, unless you're shooting through a wall, but stopping power won't make the difference when shooting through a wall anyway... I personally use UAV Jammer on everything except the M60(which recieves SoH).
Not always. On hardcore, I've had several direct chest hits without Stopping Power, on players WITHOUT Juggernaut, and it wasn't a kill. Most of those instances ended up with me getting perforated by someone else's AK-47. =p
Sleight of Hand is an awesome perk, though. Sidearm reloads are like nothing. I use it with my red dot P90/Desert Eagle class.
I would say that fricken juggernaut and marytrdom are equally annoying and hav the same ratio of success in pissing ppl off
nazoa93;4365202one thing I don't understand is why people get pissed off over last stand, that perk actually takes some skill to use, unlike juggernaut and martyrdom, of course I play on hardcore, so martyrdom is the big issue for me, juggernaut doesn't do anything on hardcore, at least.... it doesn't stop my G3...