I've seen quite few complaints on this forum about the realism in the game. Now whilst I agree it's good to have a game that is fairly realistic and historically accurate, and needs to be to a certain extent. Lets remember that it is still a game. People complain about the weapons, the sound, the teams etc etc. We may as well have a game then that doesn't have the symbols above your allies heads to distinguish them, the guns shouldn't just sound the same as their real life counterparts but also be at equivalent volume, I've never seen anyone continue running after being shot even when it doesn't kill you, and above all, once you've been shot, that's it, you can never play the game again because dead ppl don't get a second chance! So instead of concentrating on "this is wrong, that's not realistic", how about focusing more on the game for enjoyment?
tbh i dont care about sounds and blood fx's i just like realisum for how ur health gets effected and the way one shot with a rifle to the torso will kill you now thats realistic and that why i like it! normal play u shoot a rifle at some one and they keep running at with there PPSH (NooB Gun) if u got shot with a rifle in the torso u aint going to be able to run very far.
That my thoughts on the topic
I havent seen any game that tries and is 100% realistic, CoD is more semi-realistic game. Thats why people have change to improve the game (even IW is stupid and doesnt release the SDK for full modding)
Operation Flashpoint is only game that has really good realism (even there are some stupid\funny\strange issues\things)
AA also is pretty realisitic, i like my games to be as reasitic as possible WITHOUT interferring with gameplay, which means about 1 shot one kill rifles, 2 shot 1 kill smgs (within range, after 35 meters it should be 3 shot) and 1 shot LMGs (up tp 100 meters).
WAH! its a game and realism wouldnt be very fun. Besides, there are plenty of realism mods out there.
one could argue that these games are glorifying war and more realism would put a stop to it... don't get me wrong, but the kids I have met in GW1 had a totally screwed idea about war - for them it was even harder to adjust to the real thing then for others, especially because they had this romantic notion in their head that they were the good guys, and good guy never die... And Dogga - if people that got shot weren't able to run anymore, I wouldn't be here. We got pretty badly fragged in Iraq and lost a lot of our troops. We were heading back for cover when I was hit in the back and thrown flat on my face when a grenade exploded a few feet behind me. My best mate came back for me, packed my onto his shoulders and carried me over 70 yards into safety, even though he got shot five times in the butt, his upper thigh, lower back and side...And this was called friendly fire, would you believe?? You have no idea what testosterone and adrenaline can do to a person under fire... Yes, it is a game, but let's also remember that it should glorify killing - and reading comments like this game (depicting war) is for fun scares the hell out of me...
Realism belongs in any game taking place in a certian, specific era.
What good does it do to a game for it to have WWII Skins, but the same deathmatch gameplay that PC Gamers have been playing for years?
the sounds could be more rewlistic and when u get hurt you could bleed to death if you dont find a medic pack
:cool: also you should be able to limb if you get shot in the leg or etc.