Fatal Error While trying to join game. -1 reply

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AU KOOL

I'm too cool to Post

50 XP

18th May 2004

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#1 14 years ago

When I try to join a game I keep getting a fatal error. When I hit Ok it send me to the COD Console. This is what it says in the console. Thanks KOOL recursive error after: Hunk_AllocateTempMemory: failed on 4194320, needs 1569296 ...loading 'scripts/cloudshadow.shader' ...loading 'scripts/common.shader' ...loading 'scripts/effects.shader' ...loading 'scripts/gfx.shader' ...loading 'scripts/jeff.shader' ...loading 'scripts/nodlight.shader' ...loading 'scripts/paulj.shader' ...loading 'scripts/river_pj.shader' ...loading 'scripts/sfx.shader' ...loading 'scripts/sun.shader' ...loading 'scripts/surfacelight.shader' ...loading 'scripts/talon.shader' ...loading 'scripts/tankcountry.shader' ...loading 'scripts/tankhud.shader' ...loading 'scripts/terrain.shader' ...loading 'scripts/test.shader' ...loading 'scripts/transparents.shader' ...loading 'scripts/treeshadowtest.shader' ...loading 'scripts/truckride.shader' ...loading 'scripts/ui_hud.shader' ...loading 'scripts/ui_menus.shader' ...loading 'scripts/weapons.shader' ...loading 'scripts/vieuxville_windows.shader' ...loading 'scripts/ra_stanjel.shader' ...loading 'scripts/scbeta.shader' ...loading 'scripts/mp_bellicourt_night.shader' ...loading 'fxshaders/blood_splash.shader' ...loading 'fxshaders/jh_fx.shader' ...loading 'fxshaders/pj_fx.shader' ...loading 'fxshaders/pj_impact.shader' ...loading 'fxshaders/weaponfx.shader' ----- finished R_Init ----- Unexpected end of info file Unexpected end of info file Unexpected end of info file Unexpected end of info file Unexpected end of info file Max infos exceeded Max infos exceeded Max infos exceeded LOADING... collision map LOADING... graphics LOADING... maps/mp/mp_tigerhunt.bsp 2 merged lightmaps from 5 original lightmaps Loading surfaces... WARNING: missing tcMod turb in shader 'textures/sfx/pondwater' WARNING: missing tcMod turb in shader 'textures/sfx/pondwater' Loading cull groups... Loading visibility info... Loading models and entities... Loading lights... LOADING... sound aliases WARNING: sound file 'fire/Fire_Sm_loop01.wav' used as streamed in alias 'air' and loaded in alias 'arkov_fire' WARNING: sound file 'misc/amb_radio_loop.wav' used as streamed in alias 'axis_radio' and loaded in alias 'arkov_radio' WARNING: sound file 'misc/generator_hum.wav' used as streamed in alias 'gen' and loaded in alias 'bridge6' WARNING: sound file 'Voiceovers/Generic/Allies/Am/SB/FoleyTakeCover_02.wav' used as streamed in alias 'generic_grenadedanger_foley' and loaded in alias 'bomb_will_blow' WARNING: sound file 'misc/amb_radio_loop.wav' used as streamed in alias 'german_radio' and loaded in alias 'arkov_radio' WARNING: sound file 'fire/Fire_Med_loop02.wav' used as streamed in alias 'medfire' and loaded in alias 'bridge' WARNING: sound file 'misc/wind_whistle.wav' used as streamed in alias 'Para_Wind' and loaded in alias 'arkov_wind' WARNING: sound file 'misc/amb_radio_loop.wav' used as streamed in alias 'rad' and loaded in alias 'arkov_radio' WARNING: sound file 'misc/amb_radio_loop.wav' used as streamed in alias 'radone' and loaded in alias 'arkov_radio' WARNING: sound file 'vehicles/tank_02_idle.wav' used as streamed in alias 'stlo_camion' and loaded in alias 'tiger_idle' LOADING... sounds voice chat file not found: mp/axis_chat.voice voice chat file not found: mp/allies_chat.voice voice chat memory size = 0 LOADING... game media ---------- Fx System Initialization --------- ----- Fx System Initialization Complete ----- LOADING... - textures LOADING... - models WARNING: Couldn't load image 'gfx/misc/railcorethin_mono.tga' in shader railCore LOADING... - items LOADING... - inline models LOADING... - server models 134217728 bytes total hunk 0 bytes total zone 0 low mark 60160 low permanent 7400272 low temp

0 high mark 128386752 high permanent

128446912 total hunk in use

134217728 bytes total hunk 0 bytes total zone

0 low mark 60160 low permanent 7402119 low temp

0 high mark 128386752 high permanent

128446912 total hunk in use

RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL recursive error after: Hunk_AllocateTempMemory: failed on 4194320, needs 1569296




Glanzer

http://www.codboards.com/

50 XP

11th May 2004

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#2 14 years ago

Here you go:

Hunk_AllocateTempMemory: failed on XXXXXX Question I get a Hunk_AllocateTempMemory: failed on XXXXXX error in the game Answer Turn the Sound quality down in the Sound options menu to 11 kHz. From the main menu select OPTIONS, SOUND and change your sound to (low) 11 kHz.