How to create a minefield!?! -1 reply

Please wait...

Musty

I'm too cool to Post

50 XP

26th November 2003

0 Uploads

1 Posts

0 Threads

#1 14 years ago

I am currently creating a map and i was wondering how you place a minefield around the edge to stop people from escaping :confused: ... can anybody help me?!?




J_TheMan

I'm too cool to Post

50 XP

28th May 2004

0 Uploads

11 Posts

0 Threads

#2 14 years ago

IF exists in THEN kill




J_TheMan

I'm too cool to Post

50 XP

28th May 2004

0 Uploads

11 Posts

0 Threads

#3 14 years ago

From Ee People Hehehe Suck My Dick




chrisb92

eh

50 XP

26th January 2004

0 Uploads

498 Posts

0 Threads

#4 14 years ago
J_TheManFrom Ee People Hehehe Suck My Dick

Hey this isn't the melee!




J_TheMan

I'm too cool to Post

50 XP

28th May 2004

0 Uploads

11 Posts

0 Threads

#5 14 years ago

:P just had to do that, sorry :oops:




Granyte

I'm too cool to Post

50 XP

15th June 2004

0 Uploads

5 Posts

0 Threads

#6 14 years ago

create entities whose "targetname" is "minefield"

The _minefield.gsc script attaches code to each "minefield" object that handles the exploding part.

The code used is: [the mine] waittill ("trigger", [any player] );

I'm not sure what the range is for "trigger" so I'm not sure how many minefield entities you will need to cover a specific land mass. Maybe if you load up an existing map and take a peek?