I am currently creating a map and i was wondering how you place a minefield around the edge to stop people from escaping :confused: ... can anybody help me?!?
IF exists in THEN kill
From Ee People Hehehe Suck My Dick
J_TheManFrom Ee People Hehehe Suck My Dick
Hey this isn't the melee!
:P just had to do that, sorry :oops:
create entities whose "targetname" is "minefield"
The _minefield.gsc script attaches code to each "minefield" object that handles the exploding part.
The code used is: [the mine] waittill ("trigger", [any player] );
I'm not sure what the range is for "trigger" so I'm not sure how many minefield entities you will need to cover a specific land mass. Maybe if you load up an existing map and take a peek?