Be careful using mods on dualcore servers -1 reply

Please wait...


I didn't make it!

0 XP

#1 13 years ago

If both cpu's / cores deal with your game process you might experience heavy bugs and desperately start to experiment on your mod scripts ..... without success!!!!

CoD:UO is NOT designed for dualcore CPU's and running it on serverside it will become especially buggy if you add a mod that goes close to the "max gamestate chars exceeded" error, like e. g. AWE Extreme. Phenomenons: Spawn without weapon, survive deadly attacks as invulnerable Zombie, spawn without head, receiving "possible infinite loop" errors in console while loading a map, etc.

Solution: Assign only one core / cpu to the game service via task manager.

It definitely helps!!!



50 XP

23rd February 2004

0 Uploads

6,449 Posts

0 Threads

#2 13 years ago

/Moved to the Help forum More suitable there if you ask me ;)