Trying to host a server some one help me plz -1 reply

Please wait...

Skylinemp3

I don't spend enough time here

50 XP

31st July 2007

0 Uploads

25 Posts

0 Threads

#1 11 years ago

i dont know what is wrong and im confused now i've done everything i can but for some reason its not working.. heres the console plz help me with it.. COD MP 1.5 build win-x86 Nov 10 2004 ----- FS_Startup ----- Current language: english Current search path: E:\PROGRA~1\CALLOF~1\main\zzz_13clan_specmusicv1.7.pk3 (18 files) E:\PROGRA~1\CALLOF~1\main\wawa_3dAim_v2.pk3 (14 files) E:\PROGRA~1\CALLOF~1\main\pakb.pk3 (60 files) E:\PROGRA~1\CALLOF~1\main\paka.pk3 (41 files) E:\PROGRA~1\CALLOF~1\main\pak9.pk3 (149 files) E:\PROGRA~1\CALLOF~1\main\pak8.pk3 (235 files) E:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files) E:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files) E:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files) E:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files) E:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files) E:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files) E:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12816 files) E:\PROGRA~1\CALLOF~1\main\mp_cal_mill.pk3 (42 files) E:\PROGRA~1\CALLOF~1/main E:\PROGRA~1\CALLOF~1\main\localized_english_pak5.pk3 (46 files) localized assets pak file for english E:\PROGRA~1\CALLOF~1\main\localized_english_pak3.pk3 (7 files) localized assets pak file for english E:\PROGRA~1\CALLOF~1\main\localized_english_pak2.pk3 (9 files) localized assets pak file for english E:\PROGRA~1\CALLOF~1\main\localized_english_pak1.pk3 (3736 files) localized assets pak file for english E:\PROGRA~1\CALLOF~1\main\localized_english_pak0.pk3 (1204 files) localized assets pak file for english File Handles: ---------------------- 30234 files in pk3 files execing default_mp.cfg couldn't exec language.cfg execing config_mp.cfg couldn't exec autoexec_mp.cfg Hunk_Clear: reset the hunk ok ...detecting CPU, found AMD w/ 3DNow! Measured CPU speed is 0.95 GHz System memory is 384 MB (capped at 1 GB) Video card memory is 128 MB Streaming SIMD Extensions (SSE) not supported Winsock Initialized Opening IP socket: localhost:28960 Hostname: matt-gt63y10wd3 IP: 192.168.2.2 ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded ...setting mode 6: 1024 768 FS ...using colorbits of 32 ...calling CDS: ok ...registered window class ...created [EMAIL="window@0,0"]window@0,0[/EMAIL] (1024x768) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...59 PFDs found ...hardware acceleration found ...PIXELFORMAT 13 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...using OpenGL 1.2 draw element range ...using OpenGL 1.3 texture add environment mode ...using OpenGL 1.3 texture combine environment mode ...using OpenGL 1.3 texture dot3 environment mode ...using OpenGL 1.3 cube map textures ...using GL_ARB_vertex_program ...GL_NV_texture_shader not found ...using GL_NV_register_combiners ...GL_NV_register_combiners2 not found ...using WGL_EXT_swap_control ...using OpenGL 1.3 multitexture ...using GL_EXT_compiled_vertex_array ...using OpenGL 1.2 normal rescaling ...GL_ATI_pn_triangles not found ...using GL_ARB_vertex_buffer_object ...using GL_NV_fog_distance ...ignoring GL_NV_vertex_array_range...ignoring GL_NV_fence ...GL_ATI_vertex_array_object not found ...GL_ATI_fragment_shader not found ...ignoring GL_EXT_texture_filter_anisotropic GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce4 MX 4000/AGP/3DNOW! GL_VERSION: 1.5.7 GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control WGL_EXTENSIONS: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_render_texture_rectangle GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_ACTIVE_TEXTURES_ARB: 2 PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits) MODE: 6, 1024 x 768 fullscreen hz:60 GAMMA: hardware w/ 0 overbright bits CPU: AMD w/ 3DNow! rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 2 picmip2: 2 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled ATI truform: disabled NV distance fog: enabled Fog Mode: GL_EYE_RADIAL_NV Initializing Shaders ...loading 'scripts/decals.shader' ...loading 'scripts/hood.shader' ...loading 'scripts/sky.shader' ...loading 'scripts/water.shader' ...loading 'scripts/window.shader' ...loading 'scripts/hud.shader' ...loading 'scripts/ui_menus_mp.shader' ...loading 'scripts/brad.shader' ...loading 'scripts/carride.shader' ...loading 'scripts/cloudshadow.shader' ...loading 'scripts/common.shader' ...loading 'scripts/effects.shader' ...loading 'scripts/gfx.shader' ...loading 'scripts/jeff.shader' ...loading 'scripts/nodlight.shader' ...loading 'scripts/paulj.shader' ...loading 'scripts/river_pj.shader' ...loading 'scripts/sfx.shader' ...loading 'scripts/sun.shader' ...loading 'scripts/surfacelight.shader' ...loading 'scripts/talon.shader' ...loading 'scripts/tankcountry.shader' ...loading 'scripts/tankhud.shader' ...loading 'scripts/terrain.shader' ...loading 'scripts/test.shader' ...loading 'scripts/transparents.shader' ...loading 'scripts/treeshadowtest.shader' ...loading 'scripts/truckride.shader' ...loading 'scripts/ui_hud.shader' ...loading 'scripts/ui_menus.shader' ...loading 'scripts/weapons.shader' ...loading 'fxshaders/jh_fx.shader' ...loading 'fxshaders/pj_fx.shader' ...loading 'fxshaders/pj_impact.shader' ...loading 'fxshaders/weaponfx.shader' ----- finished R_Init ----- ------- Miles sound system initialization ------- Attempting 44 kHz 16 bit stereo sound 2D provider initialized at 9369312 0 38403444 available 3D providers: Aureal A3D Interactive (TM) Aureal A3D 2.0 (TM) DirectSound3D Software Emulation DirectSound3D Hardware Support DirectSound3D 7+ Software - Pan and Volume DirectSound3D 7+ Software - Light HRTF DirectSound3D 7+ Software - Full HRTF Creative Labs EAX 3 (TM) Creative Labs EAX 2 (TM) Creative Labs EAX (TM) RAD Game Tools RSX 3D Audio Dolby Surround Miles Fast 2D Positional Audio using 3D provider 'Miles Fast 2D Positional Audio' 32 max 3D channels ------- Miles successfully initialized ------- Can't use keys with a " key: 'bel"' value: ''file ui_mp/settings_dm.menu, line 6: redefinition of OPTIONS_CONTROL_XALIGN file ui_mp/settings_tdm.menu, line 6: redefinition of OPTIONS_CONTROL_XALIGN file ui_mp/settings_sd.menu, line 5: redefinition of OPTIONS_CONTROL_XALIGN file ui_mp/settings_re.menu, line 5: redefinition of OPTIONS_CONTROL_XALIGN file ui_mp/settings_bel.menu, line 5: redefinition of OPTIONS_CONTROL_XALIGN file ui_mp/settings_hq.menu, line 5: redefinition of OPTIONS_CONTROL_XALIGN --- Common Initialization Complete --- Working directory: E:\PROGRA~1\CALLOF~1 PunkBuster Client: Attempting to resolve master6.evenbalance.com PunkBuster Client: Resolved to [69.59.149.240] PunkBuster Client: PunkBuster Client (v1.720 | A0) Enabled PunkBuster Client: PB Services socket initialized PunkBuster Client: Game Version [COD MP 1.5 build 2040 Nov 16 2004 18:55:03 win-x86] PunkBuster Client: Not Connected to a Server ]name;echo "timestamp:1185864268";condump xfire_stats.log; "name" is:"^1P^4awn!^0*^4!^0Sky" default:"Unknown Soldier" timestamp:1185864268 Dumped console text to xfire_stats.log. Can't use keys with a " key: 'bel"' value: ''----- CL_Shutdown ----- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- Hitch warning: 2939 msec frame time ------ Server Initialization ------ Server: Wawa_3dAim_v2 Hunk_Clear: reset the hunk ok ----- FS_Startup ----- Current language: english Current search path: E:\PROGRA~1\CALLOF~1\main\zzz_13clan_specmusicv1.7.pk3 (18 files) E:\PROGRA~1\CALLOF~1\main\wawa_3dAim_v2.pk3 (14 files) E:\PROGRA~1\CALLOF~1\main\pakb.pk3 (60 files) E:\PROGRA~1\CALLOF~1\main\paka.pk3 (41 files) E:\PROGRA~1\CALLOF~1\main\pak9.pk3 (149 files) E:\PROGRA~1\CALLOF~1\main\pak8.pk3 (235 files) E:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files) E:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files) E:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files) E:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files) E:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files) E:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files) E:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12816 files) E:\PROGRA~1\CALLOF~1\main\mp_cal_mill.pk3 (42 files) E:\PROGRA~1\CALLOF~1/main E:\PROGRA~1\CALLOF~1\main\localized_english_pak5.pk3 (46 files) localized assets pak file for english E:\PROGRA~1\CALLOF~1\main\localized_english_pak3.pk3 (7 files) localized assets pak file for english E:\PROGRA~1\CALLOF~1\main\localized_english_pak2.pk3 (9 files) localized assets pak file for english E:\PROGRA~1\CALLOF~1\main\localized_english_pak1.pk3 (3736 files) localized assets pak file for english E:\PROGRA~1\CALLOF~1\main\localized_english_pak0.pk3 (1204 files) localized assets pak file for english File Handles: ---------------------- 60468 files in pk3 files ERROR: Cannot precache 'xmodel/switch1'------- Game Initialization ------- gamename: Call of Duty gamedate: Nov 10 2004 ERROR: Cannot precache 'xmodel/switch1'0 teams with 0 entities ----------------------------------- ----------------------------------- Hitch warning: 5655 msec frame time Resolving codmaster.activision.com codmaster.activision.com resolved to 63.146.124.59:20510 Sending heartbeat to codmaster.activision.com Resolving codauthorize.activision.com codauthorize.activision.com resolved to 63.146.124.59:20500




Romeo

Cogito Ergo Sum

50 XP

3rd May 2003

0 Uploads

262 Posts

0 Threads

#2 11 years ago

whats the prob? it's running dont forget to open the port on the router/firewall or people wont see it online




moviestar

I'm STILL too cool to post

50 XP

21st May 2006

0 Uploads

122 Posts

0 Threads

#3 11 years ago

Nothing wrong with that console log...Check in your local games when the server is running, if its there and not on the net then you need to set your router up like Romeo said to allow traffic (your server will be behind a firewall)




Skylinemp3

I don't spend enough time here

50 XP

31st July 2007

0 Uploads

25 Posts

0 Threads

#4 11 years ago

what do i open on my fire wall i dont know what ports.. or whatever..




moviestar

I'm STILL too cool to post

50 XP

21st May 2006

0 Uploads

122 Posts

0 Threads

#5 11 years ago

PortForward.com - Free Help Setting up Your Router or Firewall Goto that site... find your router make and model and follow the online instructions on there for cod. P.s. I posted on your other thread what is wrong with your config file... Try not to multipost plz its SPAM :D




Skylinemp3

I don't spend enough time here

50 XP

31st July 2007

0 Uploads

25 Posts

0 Threads

#6 11 years ago

yea sorry this one im done with im not doin it this way anymore..