Changing AI names -1 reply

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#1 12 years ago

hi i was wandering if there is a way to change AI name and ranks for the americans can someone tell me? like for example Sgt.Randle could be Sgt.Johnson or something like that,here is the script, just tell me what to change to change ranks and change Sgt. Randle's name } else { game["americannames"]++; get_american_name(); } self notify ("set name and rank"); } get_american_name() { switch (game["americannames"]) { case 1: self.name = "Walton";break; case 2: self.name = "Glasco";break; case 3: self.name = "West";break; case 4: self.name = "Bennett";break; case 5: self.name = "Messerly";break; case 6: self.name = "Pearson";break; case 7: self.name = "Doornink";break; case 8: self.name = "Smith";break; case 9: self.name = "Gigliotti";break; case 10: self.name = "Rieke";break; case 11: self.name = "Rice";break; case 12: self.name = "Barb";break; case 13: self.name = "Boswell";break; case 14: self.name = "Michael";break; case 15: self.name = "Collier";break; case 16: self.name = "McCandlish";break; case 17: self.name = "Dominguez";break; case 18: self.name = "Peas";break; case 19: self.name = "McManus";break; case 20: self.name = "Gaines";break; case 21: self.name = "Heath";break; case 22: self.name = "Porter";break; case 23: self.name = "Vaughn";break; case 24: self.name = "Grenier";break; case 25: self.name = "Alderman";break; case 26: self.name = "McKnight";break; case 27: self.name = "Lopez";break; case 28: self.name = "Lamia";break; case 29: self.name = "Pacelli";break; case 30: self.name = "Matisse";break; case 31: self.name = "Griffen";break; case 32: self.name = "Fisher";break; case 33: self.name = "Ganus";break; case 34: self.name = "Swanson";break; case 35: self.name = "Miller";break; case 36: self.name = "Kuhn";break; case 37: self.name = "Johnsen";break; case 38: self.name = "Spears";break; case 39: self.name = "Emslie";break; case 40: self.name = "Zampella";break; case 41: self.name = "Allen";break; case 42: self.name = "Houle";break; case 43: self.name = "Lyman";break; case 44: self.name = "Hammon";break; case 45: self.name = "Glenn";break; case 46: self.name = "Hagerty";break; case 47: self.name = "Kirschenbaum";break; case 48: self.name = "Alavi";break; case 49: self.name = "Grossman";break; case 50: self.name = "Barb";break; case 51: self.name = "McLeod";break; case 52: self.name = "Vantine";break; case 53: self.name = "Weaver";break; case 54: self.name = "Goldberg";break; case 55: self.name = "Perlman";break; case 56: self.name = "Shiring";break; case 57: self.name = "Mantarro";break; case 58: self.name = "Escher";break; case 59: self.name = "Fincher";break; case 60: self.name = "Hassell";game["americannames"] = 0;break; } if (self.model == "xmodel/character_us_ranger_cpl_a") self.name = "Cpl. " + self.name; else if (self.model == "xmodel/character_us_ranger_lt_coffey") self.name = "Lt. " + self.name; else if (self.model == "xmodel/character_us_ranger_sgt_randall") self.name = "Sgt. " + self.name; else self.name = "Pvt. " + self.name; } get_british_name() {




Mr. Ifafudafi

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#2 12 years ago

Necessary characters (Randall, MacGregor, McCloskey, Commisar Letlev) cannot have their names changed. However, you can change the names of other AIs by editing the file there, and if you want to add new names, you'll have to set the proper values under the "setup_variables" block at the top of the file.




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#3 12 years ago

how do u change the ranks though?