1st August 2004
I just made this thread to discuss CoD 2 tc(total conversion) mode ideas. My favourite two ideas are a bit cliche but it would be cool to make a Band of Brothers mod or a Saving Private Ryan mod. Both would be easy to get modders for because they are very popular films. It would have to be sp and mp or just sp. One wouldn't need much voice acting because of the dialouge in the films. For the weapons, most of them are already in CoD 2 so you would only need to implement a few new ones. You already have good music from the films and you don't need to spend to much time creating map concepts or thinking of a story line. My Other idea is to recreate CoD1 and UO on the CoD 2 engine this would be fun to play but more simple then my other two ideas.
I don't spend enough time here
1st November 2005
I had an idea that was not so much as a large conversion as to making a series of maps that are titled "King of the Hill".
Basically, make about 4-6 maps that are a hill of some type or maybe a valley with a fort on one or both sides. Build either a fort or base of some type that is on the top of the hill. The objective it to keep the base from being overtaken. Kinda like "hill 400" in the single player game, but with an actual fort on the hill.
I can visualize it much better then put it to words. I used to play Delta Force Blackhawk Down that had a mode where a team gained points by occupying a space and keeping the enemy out. I wonder if it is possible to do that type of scoring system on CoD2. Maybe with the Headquarters game type.
What do you all think?
GF Pwns Me!
23rd September 2005
do any of you guys map cause that would take alomg time to map and mod all of that out
~Freedom isnt free
3rd November 2005
great ideas!:) I too had a want to have a mod of both UO and CoD1 in Call of Duty form and would seriously enjoy a total conversion for a BoB mod or a Saving Pvt. Ryan mod. I would prefer SP but that would probably take a good 3 months to get everything sorted out.:D :beer: cheers!
I didn't make it!
BULLETTIME! WOOT! its already got the shellshock, just make a button to enable it and disable it and BAM! you got yourself a neat little bullettime mod :naughty: