Hi, its me SupaJoe. I have modelled an unscoped springfield (well realy i just deleted the scope) and i need help to actually put it on the game. "my mentor" was way to busy to help me with that part of the tutorial. if any knows how, please post back or email me [EMAIL="email@example.com"]firstname.lastname@example.org[/EMAIL]. these screen shots are not fake. http://img292.imageshack.us/img292/8351/unscopewg4.jpg
hey supajoe, i got a couple questions. first, wat program r u using to model the gun and second, how the heck do you skin and stuff!!!???
There is a plugin for maya 6 floating around somewhere that lets you view COD2 model files. And Supajoe, you are going to have a hard time making that work - you still have to do the anims to matchup with the iron sights(if there are any...)
LeGa_LiZe!;3539666There is a plugin for maya 6 floating around somewhere that lets you view COD2 model files. And Supajoe, you are going to have a hard time making that work - you still have to do the anims to matchup with the iron sights(if there are any...)
Wont need new animations, just use the animations from something like the enfield or the kar98k.
Nice work. the only problem I can see is you have the wrong version of Maya 6. You need Maya Unlimited 6.0 to export to COd2. It just doesnt work with anything else.
The ironsites won't match up... Supa, did you make custom sights or were they already there?
At this moment i time, the guns ads is similar to the CoD1 and CoDuo bar (if you know what i mean. This is a true BETA, and the skin is from the origional.
Uh, nice model. Ironsights are easy as cake. Just need`s a weapons script file, i could make it just send it over msn...
hehehe, I should have checked here before I tried making it lol :P I've been making one, and most of the time has been spent lining up the ironsights lol. You'll be able to find mine on IWN.