Cod2 Htf Mod Server Problem Help..... -1 reply

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#1 11 years ago

when starting server back up this is the error i keep getting.

******* script compile error ******* unknown function: (file 'maps/mp/gametypes/htf.gsc', line 618) spawnpoint = maps\mp\gametypes\_spawnlogic::NearestSpawnpoint(spawnpoints, level.teamside[self.sessionteam]);

config here // Rate set sv_maxRate "250000"

//Map/Team/Player Settings set g_deadChat "0" set scr_drawfriend "1" set scr_forcerespawn "1" set scr_friendlyfire "2" set scr_freelook "1" set scr_spectateenemy "0" set g_forceteamspectate "1" set scr_teambalance "1" set sv_invulnerabletime "5" set g_teamswitchdelay "25"

// Killcam set scr_roundcam "0" set scr_killcam "0"

// Temporary Ban duration, in hours? minutes? set sv_kickBanTime "2"

// Drop inactive players set sv_timeout "120" set sv_zombietime "1" set g_inactivity "0" set g_inactivityspectator "0"

// Anti lag settings set g_antilag "0"

// Anti Cheat Settings set sv_disableClientConsole "0" set cl_autocmd "0" set sv_floodProtect "1" set sv_cheats "0" set sv_pure "1" set g_banIPs "" set g_no_script_spam "1"

//RD Msg Center Text Settings seta sv_linerd1 ""^2Welcome to the ^1BoS-Clan CoD2 Server ^2Visit us at: ^1http://www.bos-clan.com/" seta sv_linerd2 "^2Sponsored by: lovethemuff.com" seta sv_linerd3 "Join us on TeamSpeak at 64.182.159.200:8767 pw:joinus" seta sv_linerd4 "^1 Join our website at http://www.bos-clan.com" seta sv_linerd5 "^3Turn allowdownloads ^5ON ^3for extra features & ^1OFF ^7when done." seta sv_linerd6 "^3 Don't Cheat! ^1This Server is protected by Admins!^7" seta sv_linerd7 "^3DON'T SQUAWK WHEN YOU GET KILLED! ^7You can always run your own SERVER!" seta sv_linerd8 "^5Don't ask support questions here. ^1Use bos-clan.com forum." seta sv_yddelay "10" // Time between msg's, must be >5 secs

// Allow Voting // It is recommended if you have friendly fire on // that you also enable voting so that players can kick team-killers. set scr_allow_vote "0" set g_allowvote "0" set ui_allowvote "0" set g_oldVoting "0" set logfile "2" set g_log "games_mp.log" set g_logsync "0" set sv_log_damage "0"

// Ingame Voice Chat set sv_voice "1" set sv_voiceQuality "1" set voice_deadChat "0" set voice_global "0" set voice_localEcho "0" set winvoice_mic_mute "1"

// Weapon Ammo Pools set g_weaponAmmoPools "0"

//Snipers set scr_allow_enfieldsniper "1" set scr_allow_kar98ksniper "1" set scr_allow_nagantsniper "1" set scr_allow_springfield "1" set scr_allow_svt40 "1"

// Rifles set scr_allow_enfield "1" set scr_allow_kar98k "1" set scr_allow_m1carbine "1" set scr_allow_m1garand "1" set scr_allow_nagant "1" set scr_allow_g43 "1"

// MGs set scr_allow_bar "1" set scr_allow_bren "1" set scr_allow_mp44 "1" set scr_allow_ppsh "1"

//SMGs set scr_allow_sten "1" set scr_allow_mp40 "1" set scr_allow_thompson "1" set scr_allow_pps42 "1" set scr_allow_greasegun "1"

// Shotgun set scr_allow_shotgun "1"

// Grenades set scr_allow_smokegrenades "1" set scr_allow_fraggrenades "1"

// Gametype Settings set scr_dm_scorelimit "50" set scr_dm_timelimit "30"

set scr_tdm_scorelimit "300" set scr_tdm_timelimit "30"

set scr_ctf_scorelimit "7" set scr_ctf_timelimit "20"

set scr_hq_scorelimit "400" set scr_hq_timelimit "20"

set scr_sd_bombtimer "60" set scr_sd_graceperiod "15" set scr_sd_roundlength "3.5" set scr_sd_roundlimit "13" set scr_sd_scorelimit "7" set scr_sd_timelimit "0"

// Hold the Flag //

// Time limit in minutes (default 20) set scr_htf_timelimit "20"

// Score limit (default 5) set scr_htf_scorelimit "5"

// The mode cvar controls how the hold time is handled (default 0) // 0 = holdtime for each time is kept no matter which team currently has the flag // 1 = enemy hold time is decreased to zero before own hold time is increased // 2 = enemy hold time is zero:ed as the flag is stolen. // 3 = enemy hold time is zero:ed as your team score set scr_htf_mode "0"

// Time in seconds required to hold the flag before scoring (default 90) set scr_htf_holdtime "90"

// Time in seconds before the flag respawns set scr_htf_flagspawndelay "15"

// Time in seconds before a dropped flag automaticly recover (0 = never recover flag) (default 0) set scr_htf_flagrecovertime "0"

// Use random flag spawns for every flag spawn except the first one (0 = no, 1 = yes) (default 1) // NOTE! Turn this off if on maps that has TDM spawns that are not reachable unless you spawn there (no such maps are known at the moment) set scr_htf_randomflagspawns "1"

// Remove the TDM spawnpoint that is used as the initial flag spawn (0 = no, 1 = yes) (default 1) set scr_htf_removeflagspawns "1"

// Show team score in CoD2 fashion? (0 = no, 1 = yes) (default 0) set scr_htf_teamscore "0"

// Autodownload set sv_allowDownload "1" set sv_allowedClan1 "" set sv_allowedClan2 ""

// File-Check set sv_iwdNames "iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00" set sv_iwds "-1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 "

set sv_referencedIwdNames "main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03" set sv_referencedIwds "780394069 1101180720 1046874969 1053665859 1659111092 "

//Map_Rotation set sv_mapRotation "gametype htf map mp_stalingrad gametype htf map mp_carentan gametype htf map mp_pavlov gametype htf map mp_dawnville gametype htf map mp_farmhouse gametype htf map mp_toujane gametype htf map mp_pavlov gametype htf map mp_burgundy gametype htf map mp_matmata gametype"

set sv_mapRotationCurrent ""

thank you inadvance




Tally

COD Über Support

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20th November 2004

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#2 11 years ago

why have you posted a server config file? Its a script runtime error caused by the mod.

The mod uses spawnlogic for COD2 1.0. It needs to be updated to spawnlogic of 1.3 which doesnt use:

NearestSpawnpoint(spawnpoints, level.teamside[self.sessionteam]);