I didn't make it!
I have a home dedicated server on windows xp for a LanParty with AWE 3.4. It works fine put i have when a nade explode a short disconnect. I tried this also on my own machine (Q6600+4GB RAM) and its the same prob, so it schould not be a problem of too slow hardware. But evry time a nade is thrown the cpu usage shows for a short while 100% on the server (single core) and 25% (quad core). So i think there is something wrong...
I have also tried to set g_antilag 1 but also the same effect.
Also I think i have on short combats also a little lag.
Please help me...
Its not the first LanParty and with AWE 3b10 it worked!