1st Infantry Division (Tactical Realism) Pc Unit -1 reply

Please wait...


I didn't make it!

0 XP

#1 10 years ago

Poster01.jpg Introduction

I would like to introduce you to our unit, Easy Company, 2nd Battalion, 16th Regiment, and 1st Infantry Division. We are a group of people from all walks of life and from all over the world emulating a US Army Rifle Company. I say unit and not clan because we do differ. In our attempts to emulate an Us Army Rifle Company unit we use military ranks, etiquette and courtesies. We have these things in place for several reasons.

We want to emerge ourselves as though we are re-enacting as modern soldiers Whenever a group of people work towards a common goal there needs to be some form of leadership in place We want our members to learn about the unit we represent We realize unlike the real Army, once you sign up you can leave.

We look for maturity and everyone deserves a chance to show their worth. We don't care that you aren't an elite gamer; you don't have to be "high speed" in order to join. That adds to the realism. People bring different skill sets to the unit and that’s what we are looking for, realism.


There will be training. Recruits will attend a 4 week Recruit training. You will learn things as basic as forming a line and column, to forming a column of two's. You will also learn modern small unit urban tactics employed by the US Army. We will have several manuals that members can refer to at any time on our forums.


We currently have a 32 slot server on a tier 1 network that offers good pings to European players. We have started off with as a platoon to maintain the realistic structure for the current members list.

Like the real military I put a great deal of responsibility on the NCO's. Chain of command is very important. If a member isn't "high speed", then it's the responsibility of that members NCO and commissioned officers to help that member. Why you ask? I believe Commissioned and non commissioned officers are teachers. Promotions are given out on the following criteria.

Need - It looks odd having too many chiefs and not enough Indians. Leadership - You have to be willing to step up and lead, teamwork is essential, it's the only way to work. Activity - speaks for itself, if you are not around...what's the point.

Ranks Awards and Positions

Ranks and awards (medals & badges) will be handed out based on the following sorted principles: • Attendance points system • Dedication • Conduct • Teamwork • Performance

Positions will be assigned based on the following sorted principles: • Dedication • Leadership abilities • Teamwork


Members **WILL** respect each other regardless of their origin, nationality, age, gender, race, religious beliefs or creed. The same level of respect will be given to non-members.

Cursing and all language of an offensive nature will not be tolerated, whether be on forums or any type of voice or text communications.


Participation is simple really. Try to be active; realizing that this is a game, real world comes first. That being said, it doesn't take much to post in the forums posting a Leave of Absence to let us know your situation. Just as we respect your time, don't waste the time of those who are contributing their time. It's a respect thing. For those who can't be as active on the server as they would like, there is always activity on the forums.

Contributions to the cause

We maintain a public 32 slot server, TeamSpeak and the web site. Donations to our paypal account are asked for, but they are not expected. What is asked for is this, if you cannot or are not willing to part with your cash, and then please donate your time. I think it's a fair trade off.

In closing, I hope you consider our unit as a place to call home. Please feel free to visit our web site 1st Infantry Div, 16th Regt, 2d Bn, E Co » A Call of Duty Tactical Realism Unit You can find our server, TeamSpeak IP and password here as well.

Remember... a unit / clan is a direct reflection of its mem

1st Infantry Div, 16th Regt, 2d Bn, E Co » A Call of Duty Tactical Realism Unit