C.O.D. W.A.W. modding tutorials -1 reply

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#1 10 years ago

Hey guys, just wanted to share some modding tutorials I have made for who ever is interested

Setting up mods in Call of Duty World at War - Mod_Setup_Tutorial.zip - FileFront.com

Modding Weapons in Call of Duty World at War - Modding_Weapons_Tutorial.zip - FileFront.com




FEARLESS

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#2 10 years ago

A great help, Thanks!!!! The only thing I noticed was a correction in the file structure example. It should be: C:\Documents and Settings\(USERNAME)\Local Settings\Application Data\Activision\CoDWaW\mods\testmod

My weapons mod works just fine and shows up in the mods window of the game!!!!:bows:




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#3 10 years ago

ah, thanks bud, all fixed up

new link for Setting up mods in Call of Duty World at War - Mod_Setup_Tutorial.zip - FileFront.com




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#4 10 years ago

Hey glad to help. I created a thread in the CoD 4 forum under modding. The set up is a little different but the weapons info is all there. It is titled: CoD4 Weapon file settings explained. I posted it on April 25th, 2008. Feel free to use/reference it.




Tally

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#5 10 years ago

You dont have to use that destination path. If you use the fs_LocalAppData dvar in your command line, you can place your mods anywhere you like.

Example:

+set fs_localAppData "C:\Documents and Settings\Tally\CoDWaW" +fs_game mods/yourmod

That places your mod, and a unique 'players' folder, at that destination path.

You can even take everything back to your COD:WaW install.

Lets suppose you have the game installed at the default path:

C:\Program Files\Activison\Call of Duty - World at War

You can now take your mod and players folder back to that install:

+set fs_localAppData "C:\Program Files\Activison\Call of Duty - World at War" +fs_game mods/yourmod

If you now look in your COD:WaW install, you will find a 'players' folder, and a nested folder structure:

mods\yourmod




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#6 10 years ago

Are you talking about on client side?




Tally

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#7 10 years ago

No, clients dont have command lines to run mod servers do they?




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#8 10 years ago

....smartypants :P

Alright, here's what I've done so far:

server.cfg: set sv_allowdownload "1" set sv_wwwDownload "1" set sv_wwwDlDisconnected "1" set sv_wwwBaseURL "http://www.arsrclan.com/cod5"

Next I created a simple .iwd file, z_filename.iwd. Just the sniper weapons, not modified etc. Just for testing, a dummy file. I placed it in mods/1ARSR

I set fs_game to mods/1ARSR: - +set fs_game mods/1ARSR - That gave me no result.

Next I set the localappdata path along with fs_game. I used autoMBL to seek back to the root of the drive. It was accidental at first, but now it's proved to be a useful tool ;) - +set fs_localAppData C:\games\{hosted_server_account}\{my_account}\codww +set fs_game mods/1ARSR - Now I download the file. Viola!

One more issue to sort out. I have confirmed that I have the full file downloaded, and it is being saved in my game install root as mods/1ARSR/z_filename.iwd. The problem is it loops the download. The file is definitely a match, yet it loops. So close!

Any ideas on how to break the looping download?

edit: BTW it doesn't create a players folder, just whatever you set the fs_game value as.




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#9 10 years ago

FYI, Posted the first tutorial at =FEAR_Junkies=

Mostly for my own references, but if anybody wants to be able to use it without download feel free to use that link.

If this is a problem, let me know and I can take it down.