[COLOR=blue]PeZBOT for Call of Duty WaW has been released!![/COLOR] Version 1 of the mod is now available. Download it here: http://files.filefront.com/PeZBOT+001p+World+at+Warrar/;13817403;/fileinfo.html :) JamJam11
jamjam11;4846481Pezz, Have you patched your CoD WaW game to version 1.3? I just wondered if you were developing PeZBOT with the latest game patches installed. Or doesn't it make a difference? Cheers, JamJam11
JamJam help me I cant get it to work I did everything I was sepose to (sorry for english)
MERCENARY2;4901824JamJam help me I cant get it to work I did everything I was sepose to (sorry for english)
What version is your game? The mod won't work with v1.4 of CoD WaW. And what happens when you try to use the mod? JamJam11
[COLOR=blue]Version 2 now available![/COLOR] Version 2 (002p) of PeZBOT for CoD WaW can now been downloaded here: [COLOR=blue]http://www.moddb.com/downloads/mirror/16819/5/23d8f2f7ace4c14015c157d255b32079[/COLOR] This version works with CoD WaW v1.4. Full details of what's new or changed can be found here: [COLOR=blue]PeZBOT - Multiplayer Bots mod for Call of Duty: World at War - Mod DB[/COLOR] :) JamJam11
[COLOR=red]For anyone who is interested in PeZBOT for CoD 4......[/COLOR] PeZBOT Version 008p Released For CoD 4 - Download It Now Pezz has released a new version of PeZBOT for Call of Duty 4 (Modern Warfare). This version (008p) includes the following changes:
- Changed the way movement is handled, bots should be easier to snipe now.
- Fixed bug where bots weren't triggering claymores.
- Added new dvar, svr_pezbots_XPCheat, setting it to 1 will unlock all weapons, attachments, camo and get level 55.
- Reduced bot memory time, this makes them less likely to get kills through walls.
- Bots now need to be closer than 10 metres before being able to see a non moving/firing enemy.
Note that 008p [COLOR=red]is[/COLOR] compatible with 007p version custom waypoint mod.ff files, so they don't need to be rebuilt for 008p. [COLOR=blue]Download[/COLOR] it here: http://www.filefront.com/14199507/moddb/PeZBOT_008p.zip/ Read more about this mod on the official site here: PeZBOT - Multiplayer Bots mod for Call of Duty: World at War - Mod DB Cheers, JamJam11 :)
The Bots dont reconnect after map change - so when the 32 bots are used up, no bots are connected. Is that going to be fixed ? (i hope so) Clab.
Hi Clab, This is a known problem with PeZBOT for CoD 4. The bug that causes this to happen is in the actual game executible that loads CoD 4 multiplayer. It is a bug that was actually created by the game developers i.e. Infinity Ward. Pezz (PeZBOT creator) is working on fixing the EXE file but it could take him some time, plus he has to be careful as any changes the game executible could be deemed as breach of copyright by Infinity Ward as they 'own' the files and all rights to them. Hope this helps. JamJam11
Just wondering, but isn't it illegal to even *attempt* to edit the .exe? You can't edit the .exe unless you have the source C++ code to recompile it, which I highly doubt he has. :confused:
Version 3 now available! Version 3 (003p) of PeZBOT for CoD WaW can now be downloaded here: http://www.moddb.com/downloads/mirror/17865/13/0b144e86c7f8d1333cadb6e18ce4cbca Brief overview of what's new or fixed: - Added waypoints for the maps: Banzai, Corrosion, Sup Pens. - Fix for invincible bot issue. - Tweaked bot crouch speed to match the players. Full details of what's new or changed can be found here: [COLOR=blue]PeZBOT - Multiplayer Bots mod for Call of Duty: World at War - Mod DB[/COLOR] :) JamJam11