First I hope that they pardon my terrible English. I am finishing mod in which I have put all the modifications that I have liked of others mods like for example Ncoh, Botb, ecoh… and other so many done by my and wanted that they helped me with few problems that I have: - I have found an improvement that adds to a square a light machine-gun m1919a4, but when I apply it in a unit the soldier shoots but he appears disarmed. I believe that the problem is that lack archives in the textures, How I can solve it. I can use the same textures in m1917_hmg? - I have created American gliders and I want to put the standards to them of the USAAF, but it is that the file of textures shows to me that already takes them, however in the game uses those of the RAF. because it happens this and as I can solve it? Thanks.
Not to be rude, and sorry if I offend, but I can't really understand what the problems are, could you send your mod to me so I can see for myself then walk you through how to correct the problems? The Issue with the MG sounds like your missing the rga file
do you mean the .30 cal mg? that has no animations. it was a plan scrapped by relic nearing the game release. you need the un-released object editor to link animations to it
I dont know anything about what you guys are talking about, but i know that if the soldier not have a weapon in thier hands, its becuase they either not are correctly linked with the weapon or something is missing.. You can allways check that the .abp file is correct setup and linked to the squad correctly... See if you have the same stuff as evry other weapons have (the same sort of files on the right places)... and you can check that your soldier have the right hardpiont ex. weapon/allies/small_arms/single_fire/rifle/m1_garand ok weapon/allies/small_arms/single_fire/rile/m1_garand Failure
My mod is "NHCOF" (made in spain)
I have a problem, when I modify an ability, the CPU lets use it. How I solve it?