WTF, Pvt Smith is headless..... -1 reply

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EzTarget_UK

GF Pwns Me!

50 XP

24th November 2003

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#1 15 years ago

Ok so I've created a small room with the player start and an allied submachine gunner in there, guess what he's headless....

Check the attached image, does anyone know what I have to do to put his head back?? it was on there in my last compile, all I did was add the following .gsc file to the map and re-load it!!!!

main() { maps\_load::main();

precacheItem("panzerfaust");

// Characters: smith = getent ("smith", "targetname");

// smith.animname = "smith"; smith character\_utility::new(); // smith character\smith::main(); smith.followMin = 4; smith.followMax = 8; smith.script_usemg42 = false; // Smith is too cool for MG42s smith thread animscripts\shared::SetInCombat(60.0); // smith.dontFollow = true; } WTF.jpg




Poultry_King

omgwtfhax

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10th December 2003

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#2 15 years ago

hmm...KEEP 'EM LIKE THAT! lol :D




wci.corey

I'm too cool to Post

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25th December 2003

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#3 14 years ago

ye do he'll scar em!