Anti-Wallhack: good or bad? -1 reply

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Dimebag

I'm too cool to Post

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1st October 2003

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#1 16 years ago

ok first of all, for those of you who havent heard about it yet, for the 7 seconds after you die, you see the last 7 seconds' view of the player who killed you.

pros: you can see if theyre wallhacking, landsharking, under the map, whatever, and you can see if they have some sweet hiding spot.

cons: your sweet hiding spot could be found. i think that sucks.

IMO, its a good idea, but i think the servers should have the ability to turn it off. it wouldnt be a problem in some games, but when its DM and youve got a nice sniper spot, everyone knows where you are. in "behind enemy lines" mode, when its 3 allies and like 20 germans, its so easy for the germans to discover where the allies are if say the allies happen to have a good hiding spot (you get 1 point for each 20 seconds youre alive) but kill a german player who happens to be walking by (you get 1 point per kill as well)

so i think its alright, but really sucks at the same time. your ideas?




Blehh

Rifleman

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16th January 2003

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#2 16 years ago

Black death cam with no death messages works best.




ClickBouyow

I'm too cool to Post

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18th September 2003

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#3 16 years ago

Activision said a patch would be released at the same time as the game is released that will allow server admins to switch it on and off.




[EFF]-MOMMA

I'm too cool to Post

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24th September 2003

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#4 16 years ago
ClickBouyowActivision said a patch would be released at the same time as the game is released that will allow server admins to switch it on and off.

What I'm wondering is if this is something we wil be able to turn on and off on the fly vis an rcon command or something, or if this would require restarting the server to enable.




Spartan Advanced Member

Retired Admin

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4th August 2003

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#5 16 years ago

if COD is going for realism (like they say), then i would think they wouldn't even consider something like that. oh well, all life seems to be made up of one hippocracy after another.