css is realistic when it comes to gameplay,but the olny thing missing is ironsights ,how come no ironsight mod was created for css?
CSS is meant to be fast-paced, unlike some of the other tactical shooters such as Hostile Intent. Therfore, it doesn't need ironsights. I mostly used the scoped weapons anyway.
CSS is by no means realistic, but it blends realism and fun together, while being fast paced and enjoyable to play. It's more a realistic tone than gameplay realism such as ironsights and bleeding and stuff. Personally I think it would ruin CS, and it works as it is.
Then again, as far as realism goes, Battlefield 2 isn't particularly realistic but it still has ironsights. Oh well, can't have it all I suppose.
what is ironsights?
bobSagetpwnswhat is ironsights?
This Basically the backsight (near where you put your head) and foresight (near the end of the gun) on rifles and most weapons. The argument is I suppose its more realistic and a better way to aim than crosshairs, and doesn't look like you're shooting from the hip. Personally I think it wouldn't work in CS.
I've been longing for ironsights ever since I played CSS. It works in COD, I think it will in CSS. If there was, there would definately be a serverside option to turn them on/off.
yea, there should atleast be the option, but i don't think it would be to popular, the community is huge and not sure if it would go over that well, but it would bring a whole new element of learning something new, so who knows
umh... i think they should Leave the gameplay as it is.. just to not frustrate die hard fan of 1.6 :deal: