crysis crashing -1 reply

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vengage

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15th October 2007

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#1 11 years ago

crysis crashes when i want to start. the "ERRORS" are easy to see, only the first error is in fat

log: BackupNameAttachment=" Build(5767) Date(05 Jan 2008) Time(20 47 16)" -- used by backup system Log Started at Saturday, January 05, 2008 20:47:16 Running 32 bit version Executable: C:\Program Files\Electronic Arts\Crytek\Crysis\Bin32\Crysis.exe FileVersion: 1.1.1.5767 ProductVersion: 1.1.1.5767 Using STLport C++ Standard Library implementation --- CPU detection --- Total number of logical processors: 2 Number of available logical processors: 2

Processor 0: CPU: GenuineIntel Intel(R) Pentium(R) 4 CPU 3.00GHz Family: 15, Model: 3, Stepping: 4 FPU: On-Chip CPU Speed (estimated): 3000.546153 MHz MMX: present SSE: present 3DNow!: not present Serial number not present or disabled

Processor 1: CPU: GenuineIntel Intel(R) Pentium(R) 4 CPU 3.00GHz Family: 15, Model: 3, Stepping: 4 FPU: On-Chip CPU Speed (estimated): 3000.551879 MHz MMX: present SSE: present 3DNow!: not present Serial number not present or disabled

Total number of system cores: 1 Number of cores available to process: 1 --------------------- Windows XP 32 bit SP 2 (build 5.1.2600) System language: Dutch Windows Directory: "C:\WINDOWS" Prerequisites... * Installation of KB940105 hotfix required: no! (either not needed or already installed) Local time is 20:47:16 01/05/08, system running for 298 minutes 1024MB physical memory installed, 610MB available, 2047MB virtual memory installed, 40 percent of memory in use PageFile usage: 44MB, Working Set: 17MB, Peak PageFile usage: 44MB, Current display mode is 1280x1024x32, VGA IBM enhanced (101/102-key) keyboard and 3+ button mouse installed -------------------------------------------------------------------------------- Stream Engine Initialization Network initialization [net] using Select socket io management Physics initialization MovieSystem initialization Renderer initialization Console initialization Time initialization Input initialization Sound initialization Sound - initializing AudioDevice now! Sound - starting to initialize DirectSound output! Sound - 2 drivers found: Sound - available drivers: 0 SoundMAX Digital Audio ! Sound - available drivers: 1 Modemnr. 0 Line-Out (emulatie) ! Sound - initializing FMOD-EX now! Sound - initialized FMOD-EX Sound - available record drivers: 0 Logitech Microphone (Messenger) ! Sound - available record drivers: 1 Modemnr. 0 Line-In (emulatie) ! Sound - available record drivers: 2 SoundMAX Digital Audio ! Sound - using FMOD version: 00040723 and internal 00040723! Sound - initializing SoundSystem now! Font initialization AI initialization Initializing Animation System Initializing 3D Engine Script System Initialization Entity system initialization Initializing AI System [PlayerProfiles] Login of user 'Thibaud' successful. [PlayerProfiles] Found 2 profiles. Profile 0 : 'default' Profile 1 : 'nomad' [GameProfiles]: Successfully activated profile 'default' for user 'Thibaud' $3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4 $3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4 $3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4 [net 19:47:18.250] network hostname: PB30GHZ1024 [net 19:47:18.250] ip:192.168.1.100 [Error] Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx] [net 19:49:58.015] connection requested to: :64087 [net 19:49:58.015] resolved as: :64087 [Error] Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx] ----------------------------------------------------- *LOADING: Level harbor loading time: 193.93 seconds ----------------------------------------------------- [Error] Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_ScopeSniper.gfx] [Error] Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_ScopeSniper.gfx] [Error] PSE: (sounds/physics:footstep_walk:mat_concrete_fp) start event failed! [Error] PSE: (78) An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [net 20:23:15.109] Disconnect :16; profid=0; cause=11; msg='Nub destroyed' [net 20:23:15.156] Disconnect :64087; profid=0; cause=11; msg='Nub destroyed' CGameClientChannel::Release [net 20:23:46.140] connection requested to: :64087 [net 20:23:46.156] resolved as: :64087 ----------------------------------------------------- *LOADING: Level tank loading time: 56.71 seconds ----------------------------------------------------- [Error] Couldn't spawn inventory item Detonator, got id 0. [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'libs/ui/hud_vehiclehud_texture9.dds' compressed texture is dangerous (only single mip) [File=libs/ui/hud_vehiclehud_texture9.dds] [Error] Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx] [Error] Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'libs/ui/hud_vehiclehud_texture9.dds' compressed texture is dangerous (only single mip) [File=libs/ui/hud_vehiclehud_texture9.dds] [Error] ActionScript Memory leaks in movie 'Libs/UI/HUD_PDA_Map.gfx', including 2 string nodes [Libs/UI/HUD_PDA_Map.gfx] [Error] Leaked string content: '_level0.Root.PDAArea.Map_M.MapArea.Map.Map_G.MapBase', 'MapBase' [Libs/UI/HUD_PDA_Map.gfx] [Error] Failed loading map texture id 0. [Error] Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx] ----------------------------------------------------- *LOADING: Level tank loading time: 400.63 seconds ----------------------------------------------------- [Error] Couldn't spawn inventory item Detonator, got id 0. [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'libs/ui/hud_vehiclehud_texture9.dds' compressed texture is dangerous (only single mip) [File=libs/ui/hud_vehiclehud_texture9.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'libs/ui/hud_vehiclehud_texture9.dds' compressed texture is dangerous (only single mip) [File=libs/ui/hud_vehiclehud_texture9.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'libs/ui/hud_vehiclehud_texture9.dds' compressed texture is dangerous (only single mip) [File=libs/ui/hud_vehiclehud_texture9.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'libs/ui/hud_vehiclehud_texture9.dds' compressed texture is dangerous (only single mip) [File=libs/ui/hud_vehiclehud_texture9.dds] [Error] Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx] [Error] Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'libs/ui/hud_vehiclehud_texture9.dds' compressed texture is dangerous (only single mip) [File=libs/ui/hud_vehiclehud_texture9.dds] [Error] Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx] [Error] Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'libs/ui/hud_vehiclehud_texture9.dds' compressed texture is dangerous (only single mip) [File=libs/ui/hud_vehiclehud_texture9.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'libs/ui/hud_vehiclehud_texture9.dds' compressed texture is dangerous (only single mip) [File=libs/ui/hud_vehiclehud_texture9.dds] [Error] Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_ScopeSniper.gfx] [Error] Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_ScopeSniper.gfx] [Error] Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_ScopeSniper.gfx] [net 21:18:06.750] Disconnect :16; profid=0; cause=11; msg='Nub destroyed' [net 21:18:06.765] Disconnect :64087; profid=0; cause=11; msg='Nub destroyed' CGameClientChannel::Release [net 21:18:24.828] connection requested to: :64087 [net 21:18:24.828] resolved as: :64087 ----------------------------------------------------- *LOADING: Level Mine loading time: 87.77 seconds ----------------------------------------------------- [Error] Couldn't spawn inventory item Detonator, got id 0. [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'libs/ui/hud_vehiclehud_texture9.dds' compressed texture is dangerous (only single mip) [File=libs/ui/hud_vehiclehud_texture9.dds] [Error] Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx] [Error] Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx] [net 22:20:25.406] Disconnect :64087; profid=0; cause=17; msg='User left the game' [net 22:20:25.421] Disconnect :16; profid=0; cause=11; msg='Nub destroyed' CGameClientChannel::Release $3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4 $3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4 $3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4 [Error] Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/Menus_StartMenu.gfx] System:Quit

hope you people can help me out thanks in advance




vengage

The forums staffers think I'm Cool

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15th October 2007

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#2 11 years ago

3 days and still no posts and reinstalling doesnt works




FireStormz

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22nd December 2006

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#3 11 years ago

Maybe because noone has the answer? If noone replies here, that means noone knows the soloution, try asking on some other forums. Like incrysis.