I have Dawn of War Soulstorm and like it a lot better then Dark Crusade, but then I heard about this Dawn of War Expanded mod and it looked pretty awesome. So I downloaded it and then remembered "The last time I got a mod for Dark Crusade it screwed it up to the point where I couldn't play it anymore...." And that was the Tyranids mod. So my question is: Is DoWXP that good of a mod that I should go through the risks and possibly screw up Dark Crusade, even though Soulstorm is basically Dark Crusade, but better and with more features? Right now I'm thinking that by installing the mod in will basically give me another Dawn of War game, with more upgrades and units and all that, but I might lose the original game, even though Soulstorm is basically the same thing, but better. So what should I do?
Pro-Filer thinks I'm cool!!
18th June 2008
i tried it, didnt work for me just caused all my other mods to crash, try annhilation mod
lol you're posting in all my threads aren't you? Well see my Dark Crusade isn't modded. I was just wondering if it would be worth it to install the mod. And what's the difference between the Annihilation mod and Dawn of War Expanded?
Actually soulstorm is more like a worser dark crusade with more features.
Also the only reason you probably messed up with the nid mod, is because it wasn't separate from the core game, which 99.9% of all mods are. They come with their own foulder, .module file and very often even launcher.
How's it worse then Dark Crusade? Sure there's 2 or 3 things they changed for Soulstorm that aren't very good but still, I think it's better. Well I guess that's your own personal opinion so anyway....
I don't think I installed the Tyranid mod wrong. I just used the automatic installer. But of course my horrible luck forbid it from working right so I had to install it myself. The mod's own launcher, for example, wouldn't work for me, so I had to use the regular Dark Crusade launcher, and that worked. It doesn't really matter I'm never going to get that mod again. The animations for the Tyranids sucked anyway.
how is SS worse?
Glaring bugs (most fixed now - bit it took them what 7 months?) and even so there's still glaring bugs left.
sisters of battle were unplayable during the entireity of waiting for the patch, and not because they were weak, contrary they had an exploit that allowed you to get infinite resources.
They're still unplayable now but due to an armor bug.
And don't even get me started on the idiocy of airacft, the pathing of the talos and other things.
I'm cold as death itself
24th March 2008
i can just advise you 2 mods: first: daemonhunter Mod, screws up sometimes but is in fact a completely new race wich plays perfect altough they are a bit underpowered... but still one of the best mods out there. second, ma favourite: Firestorm Over Kronus, i dare to say THE BEST MOD FOR DC EVER!!! i is in fact a tabletop round up, it makes everything more realistic and ads all the missing units except maybe 2 or 3, for example: chaos now has: Thousand Sons, Emperor's Children, Death Guard... etc... and all modelled to highest standards, you need to get used to it however cause i know uses a knew cap system. like the tabletop, i know interacts with Troops, Fast Attack, Heavy Support etc... just like the tabletop. they remodelled the original models to, FAR more detail and better size comparsion, space marines are far taller then IG etc... i could go on for hours but you schould find out your self. you have to search over YouTube though. just search for a vid named "Firestorm over Kronus" made by Ruckuz88, he has all the links you need in his description. have much fun. it realy is worth the searching, i played this mod more then the original game.
That does sound really interesting. No offense to anyone who posted here but you're all going off topic, recommending different mods to me other then answering my question. I don't mind much though so it's ok. Pretty soon I'll be asking exactly how to install mods for Dark Crusade so I don't screw it up like last time. Cause at this point I'm close to downloading all the mods your mentioning, which I don't really want to do because I already stuffed my computer full of Oblivion mods.
And Junk Angel, honestly I don't notice any of those things you mentioned. I'm not saying you're wrong or that I don't believe you, I'm just saying I don't notice it. And why is the aircraft idea idiotic? It gives you the tactical advantage of being able to attack enemy troops with no ranged combat ability without them being able to attack back. Aircraft can provide cover fire and make good scout vehicles. What's wrong with that?
And Junk Angel, honestly I don't notice any of those things you mentioned. I'm not saying you're wrong or that I don't believe you, I'm just saying I don't notice it. And why is the aircraft idea idiotic? It gives you the tactical advantage of being able to attack enemy troops with no ranged combat ability without them being able to attack back. Aircraft can provide cover fire and make good scout vehicles. What's wrong with that? __________________
Have you uhm, like ever ever played soulstorm?
Honestly just curious.
Those bugs were glaring obvious. And idea of aircraft idiotic?
Dow's gameplay. They don't fit in. You've got two unit types and maps have been designed around them. a) jump troops b) pure groundsloggers Suddenly you get an extra unit (which for most races is utterly worthless with the exception of tau manta (due to it's sheer and crazy power) and the sister lightning (due to the fact that's it's vasically the only thing that can kill said manta.)
Otherwise what do you have. The frail dark eldar flyer, which has virtually no damage and oh has an EMP which is worse than a stealthsuit one The eldar nightwing which is a cheap knockoff of the lightning Marine AV landspeeder...which just doesn't do enough DPS to be interesting IMP bomber with a horrendously bugged bility Weird ork odd bomber thingy which does no damage, but when it does once in ten years manage to hit something, they throw them around. Awesome, except as an ork you want the enemy to be nicely packed in one place.
Also DOW engine does not support aircraft - those are in fact pseudo aircraft and act as high flying skimmers (think starcraft aircraft, which just doesn't fit a sci fi setting) Not to mention that their pathing isn't perfect and they get often stuck on the smallest terrain elevations.
Honestly? If and when a very revised SSpro comes out, I'd consider SS playable. Until then it is an unplayable version of DC with stuff added in which was better of out.
First off yes I have played Soulstorm. I've beaten the campaign with all races except the Orks and Necrons. Do you want me to prove the fact that I've played it to you? Second, maybe it's not the fact that the aircraft aren't very powerful, maybe it's the fact that you're not very good with them. And if you think the Eldar Nightwing is weak, you're forgetting that it's the Eldar Nightwing. They're not meant for frontal assualts, like all Eldar units with a small exception to units such as the Fire Dragon or Dark Reaper. And yes I do agree with you that the Imperial Guard Marauder Bomber is gltiched, when you order one bomber to make a bombing run and the other bomber's bombs have to be recharged, even though that bomber didn't do anything to make them recharge.
You're also forgetting one very important fact with why aircraft in Soulstorm don't have very much armor. Aircraft in real life don't have very much armor either, that way they can move faster, have more agility, and most importantly, sustain flight. Relic obviously made aircraft in Soulstorm have weak armor to keep the feeling of realism for them. As to their firepower, they're not incredibly powerful, but they're not underpowered either, in my opinion. The exception being the Eldar Nightwing obviously, but like I said in my previous statement, the Nightwing is meant for quick attacks, like the entire Eldar race. They're not known for their power or how much damage they can take. If you think all aircraft are weak, then that's your own personal opinion. You saying they are weak doesn't make them weak.
And like you said with the pathing issues with the Dark Eldar Talos, I use that vehicle a lot and I don't notice any kind of pathing issues. Maybe you got a bad disk or something. And what armor bug for the Sisters of Battle race? The Sisters of Battle is my most played race, and I don't notice anything wrong with them. Maybe I should ask you if you've played Soulstorm.